Tuesday, August 22nd 2023
Immortals of Aveum Arrives Today, Combining a Cinematic Single-Player Story With Spellbinding FPS Combat
Today, Electronic Arts Inc. and Ascendant Studios launched Immortals of Aveum, a single-player, first-person magic shooter powered by the groundbreaking Unreal Engine 5.1 technology and set in an original fantasy universe. Developed by a new independent AAA studio made up of award-winning industry veterans and published under the EA Originals label, Immortals of Aveum puts players in a visceral and cinematic fantasy universe that combines modern characters and a story-driven campaign with intense magic-based action, world exploration and puzzle-solving. Summon your power, stop the Everwar, and save the realms starting now on PlayStation 5, Xbox Series X|S and PC via the EA app, Steam and Epic Games Store worldwide.
Immortals of Aveum tells the story of Jak (Darren Barnet), who discovers that he is a magically-imbued 'Unforeseen' and finds himself reluctantly caught in the middle of the raging Everwar. Recruited under the tutelage of the powerful General Kirkan (Gina Torres) and an elite order of battlemages called the Immortals, Jak must master all three colors of magic - blue, green, and red. With powerful magic-wielders and legions of soldiers on both sides of the Everwar, Jak and the Immortals must uncover the mysteries of Aveum's troubled past, if there's any hope for turning the tides of the Everwar and defeating Sandrakk, the powerful warlord of Rasharn and his mysterious lieutenant, simply known as The Hand."I founded Ascendant Studios with the goal of creating a first-person magic shooter that makes you feel like a powerful battlemage," said Bret Robbins, CEO and Game Director at Ascendant Studios. "We built a world-class team, learned Unreal Engine 5, and created an amazing combat system and story from scratch - all through the adversity of Covid. It's been the best experience of my professional life. With the help of our partners at EA Originals, we've been able to make our dreams come true and transform this wild idea into reality. We hope you love it!"
Immortals of Aveum thrusts players into visceral and action-packed gameplay, testing players' skills in fast, fluid combat that is easy to learn and satisfying to master. Legions of Rasharnian forces stand in players' way as they learn to unleash over 25 different unique spells, thoughtful combos and well-timed counters. Featuring a deep progression system with over 80 unique Talents, there are countless ways to build characters and even more ways to crush enemies. Players will be rewarded for experimenting with different playstyles and can expect an over-the-top, fast-paced experience where magic is at the core of both offense and defense.
Beyond combat, the world of Aveum offers a unique fantasy universe with rich storytelling, puzzles and unique locations. From the lush forests of Lucium, to the snowy peaks of Kalthus and lava caves of Calderas, explore over a dozen different biomes filled with vibrant enemies, side content, boss fights and more. Experience a thrilling story with larger-than-life characters, featuring voice performances by Gina Torres as General Kirkan (Firefly, Suits), Darren Barnett as Jak (Never Have I Ever, Gran Turismo), Antonio Aakeel (Slow Horses, I Came By) as Devyn, and Lily Cowles (Roswell, New Mexico, Call of Duty: Black Ops Cold War) as Zendara.
"Ascendant Studios have cast FPS conventions to the wayside with Immortals of Aveum," said Jeff Gamon, General Manager of EA Partners. "Ever since EA Originals began back in 2016, we have championed studios that are forging new ways to play, who aren't afraid to disrupt and are on a mission to create high-quality, exciting titles for players. All of us at EA are delighted to watch gamers put aside familiar weapons, pick up a Sigil and wield battle magic in this refreshingly new, challenging and action packed blockbuster from the talented team at Ascendant!"
Immortals of Aveum is available now on PlayStation 5, Xbox Series X|S and PC via the EA app, Steam and Epic Games Store for $59.99 USD (PC) and $69.99 USD (consoles). Players who purchase the Deluxe Edition for $69.99 USD (PC) and $79.99 USD (consoles) will receive a unique sigil, three rings, two bracers and three totems; all valuable pieces of gear in the fight to save Aveum. EA Play Pro members will get access to the Deluxe edition on the EA app.
Source:
EA Originals
Immortals of Aveum tells the story of Jak (Darren Barnet), who discovers that he is a magically-imbued 'Unforeseen' and finds himself reluctantly caught in the middle of the raging Everwar. Recruited under the tutelage of the powerful General Kirkan (Gina Torres) and an elite order of battlemages called the Immortals, Jak must master all three colors of magic - blue, green, and red. With powerful magic-wielders and legions of soldiers on both sides of the Everwar, Jak and the Immortals must uncover the mysteries of Aveum's troubled past, if there's any hope for turning the tides of the Everwar and defeating Sandrakk, the powerful warlord of Rasharn and his mysterious lieutenant, simply known as The Hand."I founded Ascendant Studios with the goal of creating a first-person magic shooter that makes you feel like a powerful battlemage," said Bret Robbins, CEO and Game Director at Ascendant Studios. "We built a world-class team, learned Unreal Engine 5, and created an amazing combat system and story from scratch - all through the adversity of Covid. It's been the best experience of my professional life. With the help of our partners at EA Originals, we've been able to make our dreams come true and transform this wild idea into reality. We hope you love it!"
Immortals of Aveum thrusts players into visceral and action-packed gameplay, testing players' skills in fast, fluid combat that is easy to learn and satisfying to master. Legions of Rasharnian forces stand in players' way as they learn to unleash over 25 different unique spells, thoughtful combos and well-timed counters. Featuring a deep progression system with over 80 unique Talents, there are countless ways to build characters and even more ways to crush enemies. Players will be rewarded for experimenting with different playstyles and can expect an over-the-top, fast-paced experience where magic is at the core of both offense and defense.
Beyond combat, the world of Aveum offers a unique fantasy universe with rich storytelling, puzzles and unique locations. From the lush forests of Lucium, to the snowy peaks of Kalthus and lava caves of Calderas, explore over a dozen different biomes filled with vibrant enemies, side content, boss fights and more. Experience a thrilling story with larger-than-life characters, featuring voice performances by Gina Torres as General Kirkan (Firefly, Suits), Darren Barnett as Jak (Never Have I Ever, Gran Turismo), Antonio Aakeel (Slow Horses, I Came By) as Devyn, and Lily Cowles (Roswell, New Mexico, Call of Duty: Black Ops Cold War) as Zendara.
"Ascendant Studios have cast FPS conventions to the wayside with Immortals of Aveum," said Jeff Gamon, General Manager of EA Partners. "Ever since EA Originals began back in 2016, we have championed studios that are forging new ways to play, who aren't afraid to disrupt and are on a mission to create high-quality, exciting titles for players. All of us at EA are delighted to watch gamers put aside familiar weapons, pick up a Sigil and wield battle magic in this refreshingly new, challenging and action packed blockbuster from the talented team at Ascendant!"
Immortals of Aveum is available now on PlayStation 5, Xbox Series X|S and PC via the EA app, Steam and Epic Games Store for $59.99 USD (PC) and $69.99 USD (consoles). Players who purchase the Deluxe Edition for $69.99 USD (PC) and $79.99 USD (consoles) will receive a unique sigil, three rings, two bracers and three totems; all valuable pieces of gear in the fight to save Aveum. EA Play Pro members will get access to the Deluxe edition on the EA app.
24 Comments on Immortals of Aveum Arrives Today, Combining a Cinematic Single-Player Story With Spellbinding FPS Combat
again....it just really does not look great, not even good, it looks average at best with a very unappealing world and very dated game mechanics.
I also feel this is another AA game trying to be pushed as a AAA game like Remnant 2 and pretty much every other UE5 game other than Fortnite that has released so far.
But I was more talking about the visuals and how the high hardware requirements dont quite match up.
I know this game is UE5 and supposedly uses Nanite and Lumen....but yeah it just looks meh at best. I think this game would be a lot better if they injected some of that Telltale knowledge, making it more Mass Effect/Dragon Age like with conversations and choices etc.
Also developers can't massively increase the resolution of artwork because Nvidia continues to gimp any card under 1k hard in the vram department. I never cared for any of their previous games but I know they had a pretty decent fallowing of users who did.
Will skip, this is a noob trap... and graphically I dont even care just the trailer there had me bored shitless already. On rails, limited skillset, guided tour, yuck
I won't go into the gameplay and story here (both mediocre at best for me anyway), but the graphics are gross at times. Let's start by saying that a AAA (or assumed) title in 2023 without any support for HDR speaks for itself, but beyond this I would say that the only thing that can be saved are the motion captures of the faces in some cases, but you don't see them very often in game anyway, while most of the textures are nothing short of obscene.
As for performance, with RTX4090 and 13900KS (5.8P/4.6E in this daily configuration, which is detected as "not sufficient to be able to activate all graphics options" according to the game menu) at least the game is completely free of stuttering (many poorly optimized games released in the last year are capable of severe stuttering even with this config, perhaps even despite high framerates, for example Jedi Survivor), even if the frame rate at 4K with everything maxed out, without a thorough investigation, it would seem settle on 50/60FPS with TAA, 80/90FPS with DLSS Quality and over 120 with DLSS Q+ FG, frame generation which however generates some ghosting with the pointer ui.
In any case, I really don't understand the comparisons with Remnant 2, which beyond the genre (and the absence of hdr there too) can't really be compared, and if this is a AAA Remnant it's a AAAAAAAAA, and sales confirm it, the amount of ubiquitous online players for coop and community support.
In short, I strongly advise against it, as sorry as it may be for a recent studio that could be crushed by such a fiasco, I certainly could never advise anyone to spend €60 on this game.
Gameplay and story are pretty decent though
I agree, it looks kind of boring. I mean, I can just go replay Lichdom if I want to build up spells and cast a bunch of them in combat.
(except Crysis looks amazing)
Another UE5 game, fort solis, brings the 4090 to its knees, below 60fps at 1440p
www.dsogaming.com/articles/nvidia-rtx4090-drops-below-60fps-in-fort-solis-at-native-1440p-high-settings/
My suspicion is that the game is poorly optimized. Sadly, that wouldn't be the first for a video game.
I suspect that this game will fall off the radar when Armored Core 6 launches on Friday. By the time anyone figures out what's wrong with this game, few will care.
This is Ascendant Studios' debut title. Not sure if what I've seen today is enough to keep the operation alive.
Yeah, this game imo earns its heavy cost, that actually looks pretty dang impressive
This is native 4K maxed out on my rig: