Monday, May 20th 2024

Creative Announces Zen Air SXFI and Creative Zen Hybrid SXFI TWS Earbuds and Earphones

Creative Technology today proudly unveils its latest True Wireless Stereo (TWS) earbuds and headphones, the Creative Zen Air SXFI and Creative Zen Hybrid SXFI, designed to transport users into the immersive world of Super X-Fi. With a simple tap, users can expand their soundstage and be engulfed in every detail of their preferred content across platforms like Netflix, Spotify, and YouTube, all powered by the built-in SXFI technology. Boasting additional features such as Adaptive Hybrid ANC and Ambient mode, Bluetooth 5.3, low-latency of up to ~100 ms, the Creative Zen Air SXFI and Creative Zen Hybrid SXFI are poised to redefine how users engage with their favorite content.

Renowned for its ability to recreate the expansive soundstage of a high-end multi-speaker surround system, Super X-Fi now shines in the latest Creative Zen Air SXFI and Creative Zen Hybrid SXFI, enriching users' listening experience with spatial audio. With Super X-Fi activated, users can transcend the boundaries of traditional stereo sound, immersing themselves in a three-dimensional audio world teeming with heightened realism and depth. Whether it's the thunderous roar of a cinematic explosion, the subtle rustle of leaves in a forest, or the precise positioning of footsteps in a game, Super X-Fi delivers unparalleled spatial accuracy and depth, allowing users to truly feel like they're part of the action.
Coupled with the SXFI APP, available on iOS and Android phones, the full potential of Super X-Fi can be further unlocked by personalizing Super X-Fi to users' exact head and ear shape for an even more precise rendition.

Beyond the Super X-Fi integration, the Creative Zen Air SXFI and Creative Zen Hybrid SXFI are loaded with a bunch of nifty features to cater to today's diverse users. With Hybrid ANC, Adaptive ANC, and Ambient mode, users can seamlessly switch between the three modes, adapting to different environments and choosing to immerse themselves in music or stay aware of their surroundings. Moreover, the low-latency mode ensures audio stays perfectly synced up, whether users are gaming or watching movies. And with Multipoint connectivity, users can easily switch between two Bluetooth devices without missing a beat.

Zooming in on their primary features, the Creative Zen Air SXFI boasts custom-tuned 10 mm Neodymium drivers, ensuring crystal-clear highs and well-balanced mids for an exceptional audio playback experience. With a total playtime of up to 39 hours (with ANC OFF), along with IPX5 water resistance and wireless charging capabilities, it's perfect for those on the move.

On the other hand, the Creative Zen Hybrid SXFI features custom-tuned 40 mm Neodymium drivers, delivering precise highs and deep lows for an elevated audio experience. With an impressive total playtime of up to 70 hours (with ANC OFF), users can enjoy extended listening sessions without any interruptions. Its foldable headband design adds to its portability, and support for analog line-in offers versatile connectivity options. Additionally, the built-in mics with ENC (Environment Noise Cancellation) ensure clearer communication during calls and voice commands, enhancing the overall user experience.

Pricing and Availability
  • Creative Zen Air SXFI is priced at S$109 and is available for pre-order at Creative.com.
  • Creative Zen Hybrid SXFI is priced at S$149 and is available for pre-order at Creative.com.
Source: Creative SXFI
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6 Comments on Creative Announces Zen Air SXFI and Creative Zen Hybrid SXFI TWS Earbuds and Earphones

#1
Firedrops
The irony of a inframous patent troll AND company being named "Creative" straight up copying Sony's designs. :slap:
Posted on Reply
#2
TheLostSwede
News Editor
FiredropsThe irony of a inframous patent troll AND company being named "Creative" straight up copying Sony's designs. :slap:
You know they've been around since the early 1980's, right?
Calling Creative a patent troll is a bit much, as they have actually developed most of the tech they use in their products once upon a time.
Also, that headphone design has been copied by so many companies by now, that calling out Creative is a bit weak sauce at this point.
And no, I don't own any of their products or shares in the company, but there are other things to call them out for, not this.
Posted on Reply
#3
Firedrops
TheLostSwedeCalling Creative a patent troll is a bit much, as they have actually developed most of the tech they use in their products once upon a time.
My brother in christ they are literally the textbook patent troll, universities literally have official coursework case studies on creative's prolific trolling. Please at least google it.
Posted on Reply
#4
TheLostSwede
News Editor
FiredropsMy brother in christ they are literally the textbook patent troll, universities literally have official coursework case studies on creative's prolific trolling. Please at least google it.
You mean they sue companies for using their tech? Yeah, they do, so does a ton of other companies, that doesn't make you a patent troll.
A patent troll is a company that buys up patents just to use them to sue other companies, that's not what Creative does.
Going by your logic, Apple is then a massive patent troll.
Posted on Reply
#5
Colddecked
Creative Aurvana Live's were my first truly decent set of headphones. Would be interested in trying these out.
Posted on Reply
#6
Firedrops
TheLostSwedeYou mean they sue companies for using their tech? Yeah, they do, so does a ton of other companies, that doesn't make you a patent troll.
A patent troll is a company that buys up patents just to use them to sue other companies, that's not what Creative does.
Going by your logic, Apple is then a massive patent troll.
Doubling down on comments like this really cast doubt on your suitability to be a "news editor". You display absolutely zero journalistic integrity.

Creative is the sole reason why something as basic as 3D positional audio was not in most games until late 2010s - they were bankrupting game devs into the ground with frivolous lawsuits. If you think Creative was using their tech, please list all the games Creative have developed/published. I'll wait.

Also, only Creative was delusional enough to think they can seek injunctions against all smartphone sales worldwide circa 2010. They tried and tried for 3 consecutive years, thinking they could take down Apple, Google, and Samsung for.... shipping devices which use a "folder" structure for navigating files! Wow! Again, tell me all about folders was a innovative concept in 2010, and about Creative's smartphones and OSes.

Brandolini's law states: The amount of energy needed to refute bullshit is an order of magnitude bigger than that needed to produce it.

Guess who is the one producing it?
Posted on Reply
Nov 21st, 2024 09:29 EST change timezone

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