Monday, January 6th 2025

NVIDIA 2025 International CES Keynote: Liveblog

NVIDIA kicks off the 2025 International CES with a bang. The company is expected to debut its new GeForce "Blackwell" RTX 5000 generation of gaming graphics cards. It is also expected to launch new technology, such as neural rendering, and DLSS 4. The company is also expected to highlight a new piece of silicon for Windows on Arm laptops, showcase the next in its Drive PX FSD hardware, and probably even talk about its next-generation "Blackwell Ultra" AI GPU, and if we're lucky, even namedrop "Rubin." Join us, as we liveblog CEO Jensen Huang's keynote address.

02:22 UTC: The show is finally underway!
02:35 UTC: CTA president Gary Shaprio kicks off the show, introduces Jensen Huang.
02:46 UTC: "Tokens are the building blocks of AI"

02:46 UTC: "Do you like my jacket?"
02:47 UTC: NVIDIA recounts progress all the way till NV1 and UDA.
02:48 UTC: "CUDA was difficult to explain, it took 6 years to get the industry to like it"
02:50 UTC: "AI is coming home to GeForce". NVIDIA teases neural material and neural rendering. Rendered on "Blackwell"
02:55 UTC: Every single pixel is ray traced, thanks to AI rendering.
02:55 UTC: Here it is, the GeForce RTX 5090.
03:20 UTC: At least someone is pushing the limits for GPUs.
03:22 UTC: Incredible board design.
03:22 UTC: RTX 5070 matches RTX 4090 at $550.
03:24 UTC: Here's the lineup, available from January.
03:24 UTC: RTX 5070 Laptop starts at $1299.
03:24 UTC: "The future of computer graphics is neural rendering"
03:25 UTC: Laptops powered by RTX Blackwell: staring prices:
03:26 UTC: AI has come back to power GeForce.
03:28 UTC: Supposedly the Grace Blackwell NVLink72.
03:28 UTC: 1.4 ExaFLOPS.
03:32 UTC: NVIDIA very sneakily teased a Windows AI PC chip.

03:35 UTC: NVIDIA is teaching generative AI basic physics. NVIDIA Cosmos, a world foundation model.
03:41 UTC: NVIDIA Cosmos is trained on 20 million hours of video.

03:43 UTC: Cosmos is open-licensed on GitHub.

03:52 UTC: NVIDIA onboards Toyota for its next generation EV for full-self driving.

03:53 UTC: NVIDIA unveils Thor Blackwell robotics processor.
03:53 UTC: Thor is 20x the processing capability of Orin.

03:54 UTC: CUDA is now a functional safe computer thanks to its automobile certifications.
04:01 UTC: NVIDIA brought a dozen humanoid robots to the stage.

04:07 UTC: Project DIGITS, is a shrunk down AI supercomputer.
04:08 UTC: NVIDIA GB110 "Grace-Blackwell" chip powers DIGITS.
Add your own comment

470 Comments on NVIDIA 2025 International CES Keynote: Liveblog

#101
AusWolf
Visible NoiseNow we know why AMD bailed on RDNA 4 this afternoon. They knew they would have been a laughing stock after this.

AMD just got KO’d.
Wait for it. All data shown in the Nvidia keynote is FG-enabled fake shit. There's no raw performance comparison with the 40 series.
gffermariThe DLSS3 FG is ok enough if you have 60+fps natively. Below that it’s unusable.
And above that it's pointless.
Posted on Reply
#102
MxPhenom 216
ASIC Engineer
Now this goofball has a fleet of robots on stage with him? Its over bois!
Posted on Reply
#103
Cheeseball
Not a Potato
Guwapo77I saw him out of NY, I thought he was trolling. Yeah the price is what it is in 'murica... Oversea, I feel sorry for ya'll as its gonna be expensive as all hell.
Yeah it sucks for our foreign friends if they either don't have a stable economy or if they have to have import fees/tariffs/taxes tacked on to their price. Not sure how else we can get the price close to MSRP for them.
Posted on Reply
#104
oxrufiioxo
AusWolfWait for it. All data shown in the Nvidia keynote is FG-enabled fake shit. There's no raw performance comparison with the 40 series.


And above that it's pointless.
There is one it shows 30% higher performance but it's a very cpu limited game even at 4k so have to wait and see. 4090 vs 5090
Posted on Reply
#105
Scircura
wolfWebsite is up with some charts that give a better indication, looks like those two titles are the most 'apples to apples' comparisons they're offering right now, not skewed by Muti FG.

Pixel counting the bar graph, I think Far Cry 6 is 33% faster and A Plague Tale: Requiem is 35% faster. Did I count it right?

Edit: I went to the nvidia website and counted using the higher res SVG. FC6 is 28% and A Plague Tale is 43%.

Edit 2: the height and width values in the SVG markup confirm +28% and +43% for the 5090 vs 4090 comparison.
Posted on Reply
#106
ShrimpBrime
3x0So 5090 is barely 30% faster than 4090 in non Frame Generation situations. Expected more of a jump, 4090 vs 3090Ti was ~40% uplift.
For real. 30% at 575w thermal design point. Thats a bit higher than the 4090 also I believe. Was 450w wasn't it? Should give some power supplies are good workout I think. :)
Posted on Reply
#107
oxrufiioxo
ScircuraPixel counting the bar graph, I think Far Cry 6 is 33% faster and A Plague Tale: Requiem is 35% faster. Did I count it right?
Looks about right the Path traced cyberpunk looks to be 40-50% best case and you would expect slightly higher path traced gains vs light RT or raster.
ShrimpBrimeFor real. 30% at 575w thermal design point. Thats a bit higher than the 4090 also I believe. Was 450w wasn't it? Should give some power supplies are good workout I think. :)
if it does end up 30 to 40% faster while not terrible you are also paying 33% more for it so meh.
Posted on Reply
#108
Legacy-ZA
igormpDid you folks like his jacket?
Well, it brings out the inner snake rather well, suits him. :)
Posted on Reply
#109
Visible Noise
I just finished Alan Wake 2 yesterday. And today they announced better visuals
Posted on Reply
#110
oxrufiioxo
Legacy-ZAWell, it brings out the inner snake rather well, suits him. :)
Idk man and we obviously have to wait for reviews to know for sure but 3 out of the 4 cards they announced today have lower MSRP vs the start of the ADA generation worst case we are getting slight price cuts and a feature people can use or not use best case everything is 15-20% faster apples to apples while being slightly cheaper.
Posted on Reply
#111
Micko
In theory, whether there is 1 or 10 frames generated between 2 real frames should not change the frame generation latency overhead so there are no apparent downsides to 3 frame FG. NVidia kinda confirmed that here :


What I found impressive is the new DLSS transformer model.


Aloy's clothing has noticeably more texture detail and top of her bow string looks like an actual rope with new DLSS. Handling of thin lines is impressive and good for NVidia for allowing every RTX card to use the new DLSS.
Posted on Reply
#112
thesmokingman
Visible NoiseSo much cope.
Don't you have some place else to go shitpost at?
Posted on Reply
#113
Legacy-ZA
Oh yeah and to add; the prices don't mean much to me... yet, without some solid performance numbers to accompany them.

Also... if we are going to generate "multiple frames" I really wonder if 16GB VRAM frame buffer will cover that, but let's see, hope we can see some reviews soon. <3
Posted on Reply
#114
AusWolf
Visible NoiseSo much cope.
Cope with what? I'm interested in raw performance, not snake oil.
igormpDid you folks like his jacket?
I liked the old one better. The crocodile pattern makes him look like a pimp.
Posted on Reply
#115
thesmokingman
Legacy-ZAOh yeah and to add; the prices don't mean much to me... yet, without some solid performance numbers to accompany them.

Also... if we are going to generate "multiple frames" I really wonder if 16GB VRAM frame buffer will cover that, but let's see, hope we can see some reviews soon. :love:
It's ok man, it's got AI in it. /s
Posted on Reply
#116
Dr. Dro
Legacy-ZAOh yeah and to add; the prices don't mean much to me... yet, without some solid performance numbers to accompany them.

Also... if we are going to generate "multiple frames" I really wonder if 16GB VRAM frame buffer will cover that, but let's see, hope we can see some reviews soon. :love:
Neural textures as showcased in the video (check my post on the first page for a link to the documentation) greatly help conserve VRAM capacity. So it should be enough, at least in these latest generation games that will start making use of this new technology
Posted on Reply
#117
igormp
Forget the 5090, I really want that Digits thingie now



If it goes for $2k or less I'll insta buy one (even though I doubt it goes for that cheap)
Posted on Reply
#118
Visible Noise
Dr. DroUndoubtedly, but if you can just hold off for a couple of months, you should be able to get something at close to MSRP
Buy a pre-built, pull the card, sell the rest.
Posted on Reply
#119
yfn_ratchet
I was really only here for GeForce and all we get is a price and TOPS numbers? And a promise from the man who disappointed us last gen about how the 5070 "matches the 4090" and the 5090 is "double the performance of a 4090"? In what? In F#&*%^G WHAT? Room heating?! Avant garde sous vide recipes?! Generating an 8K image of a cat in a spacesuit?! I wanted specifics and all I got was vague ideas. I don't know how you can somehow become worse at presenting performance metrics than AMD or god forbid Intel. Christ.
Posted on Reply
#120
oxrufiioxo
MickoIn theory, whether there is 1 or 10 frames generated between 2 real frames should not change the frame generation latency overhead so there are no apparent downsides to 3 frame FG. NVidia kinda confirmed that here :


What I found impressive is the new DLSS transformer model.


Aloy's clothing has noticeably more texture detail and top of her bow string looks like an actual rope with new DLSS. Handling of thin lines is impressive and good for NVidia for allowing every RTX card to use the new DLSS.
Other than the extra frames all generations of RTX gpu's benefit from the stuff that matters.... Better super resolution, better ray reconstruction, and better DLAA all the things I care most about..... Neural rendering is interesting but it will be a while before games can take full advantage of that due to not enough people actually owning the gpu's that can do it.
Posted on Reply
#121
Legacy-ZA
Dr. DroNeural textures as showcased in the video (check my post on the first page for a link to the documentation) greatly help conserve VRAM capacity. So it should be enough, at least in these latest generation games that will start making use of this new technology
We shall see; Depending on ones resolution, one might run into another issue, that being, if the CPU isn't strong enough when you render games at lower resolutions and upscale them, you run into the same problem as when you benchmark older CPU's on 1080p, I doubt everyone is rocking a 9800X3D. :D
Posted on Reply
#122
oxrufiioxo
AusWolfCope with what? I'm interested in raw performance, not snake oil.
I'm guessing 15% up and down the stack give or take 5% and 35-45% for the 5090... Besides the 5090 all of them are cheaper though the 5080 is almost 300 usd cheaper when accounting for inflation than the 4080 was...
Posted on Reply
#123
AusWolf
oxrufiioxoI'm guessing 15% up and down the stack give or take 5% and 35-45% for the 5090 vs what they replace apples to apples.... Besides the 5090 all of them are cheaper though the 5080 is almost 300 usd cheaper when accounting for inflation than the 4080 was...
That's pretty meh, imo. Although, being cheaper is a plus.
Posted on Reply
#124
oxrufiioxo
AusWolfThat's pretty meh, imo. Although, being cheaper is a plus.
Hard to know how meh that is till reviews 20% and a price cut won't be bad... 10% and a price cut kinda sucks so it doesn't take much to swing either way....

Keep in mind the competition is targeting the 4070ti which my guess is the 5070 comes close to for 550 vs the 800 usd it currently sits at..... Although reviews are key...
Posted on Reply
#125
Cheeseball
Not a Potato


The RTX 5070 and Ti comparison charts are unfair. They should be comparing it to the SUPER successors, especially since for both they were significant performance jumps from the non-SUPERs.
Posted on Reply
Add your own comment
Jan 23rd, 2025 15:20 EST change timezone

New Forum Posts

Popular Reviews

Controversial News Posts