Friday, February 28th 2025
La Quimera Unveiled by Former Metro Series Devs
Reburn, formerly known as 4A Games Ukraine, today announced its new IP, La Quimera. Featuring talent from across the award-winning Metro series, this new story driven sci-fi shooter set in a futuristic Latin America has kicked off. Wishlisting is now available on Steam. La Quimera takes place across a breathtaking Latin American megalopolis and lush jungle setting, where the player steps into the customizable exosuit of a down-on-their-luck PMC soldier battling against rival factions.
The world and narrative of La Quimera is written and created by Nicolas Winding Refn (Drive, The Neon Demon) and E.J.A. Warren. Combining Latin American folklore with highly advanced weaponry and technology, La Quimera will be playable in single-player or with up to two friends in co-op - for a total of three players. Fans of the team's past work will enjoy familiar tense gunplay and intimate storytelling combined with new game experiences through unique and highly detailed environments, characters and weapons.La Quimera is a story-driven FPS set in dystopian future Latin America. In a fractured world where microstates rely on mercenary forces, you are an operative caught in a web of lies and deception. Play alone or with up to two friends geared with futuristic weapons, exoskeletons and combat abilities.
"Reburn is proud to introduce La Quimera, which draws upon our success crafting narrative-driven shooter games for the Metro game series," said Dmytro Lymar, founder and CEO of Reburn. "We look forward to sharing this mysterious new world with players and hope they revel in suiting up to join the fight."
Reburn's roster of more than 110 developers' past work includes gameplay design, art, sound engineering, programming, and more from across the entire Metro series as well as the original S.T.A.L.K.E.R. Oleksandr Kostiuk serves as project lead on La Quimera. CEO and founder Dmytro Lymar has worked in games since 2006, and previously served as director and CEO of 4A Games Ukraine. More La Quimera game information and supporting visuals will be shared in the coming months from Reburn. Check out the official Reburn website at www.reburn.com, wishlist on Steam, and follow Reburn on Facebook, Discord, YouTube, Bluesky, and LinkedIn for regular updates on the development and game.
About Reburn:
Founded in 2006, Reburn, formerly known as 4A Games Ukraine, is a video game development studio led by CEO Dmytro Lymar. Reburn comprises more than 110 developers, featuring many former Metro game series designers, artists, animators, programmers, QA, and more. La Quimera is Reburn's unique IP. Reburn has presence in Cyprus and Ukraine primarily, but utilizes a number of remote workers across Europe.
4A Games has commented on the formation of this new studio: "the same founders and beating heart of the Metro series continue to work on the next Metro game from our studios in Ukraine, Malta, and remotely. We are also still at work on our other new IP as referenced in previous Studio Updates."Further clarification is detailed in their (above) social media post.
Sources:
Games Press, La Quimera Steam Profile, 4A Games Tweet, Restera Forum
The world and narrative of La Quimera is written and created by Nicolas Winding Refn (Drive, The Neon Demon) and E.J.A. Warren. Combining Latin American folklore with highly advanced weaponry and technology, La Quimera will be playable in single-player or with up to two friends in co-op - for a total of three players. Fans of the team's past work will enjoy familiar tense gunplay and intimate storytelling combined with new game experiences through unique and highly detailed environments, characters and weapons.La Quimera is a story-driven FPS set in dystopian future Latin America. In a fractured world where microstates rely on mercenary forces, you are an operative caught in a web of lies and deception. Play alone or with up to two friends geared with futuristic weapons, exoskeletons and combat abilities.
"Reburn is proud to introduce La Quimera, which draws upon our success crafting narrative-driven shooter games for the Metro game series," said Dmytro Lymar, founder and CEO of Reburn. "We look forward to sharing this mysterious new world with players and hope they revel in suiting up to join the fight."
Reburn's roster of more than 110 developers' past work includes gameplay design, art, sound engineering, programming, and more from across the entire Metro series as well as the original S.T.A.L.K.E.R. Oleksandr Kostiuk serves as project lead on La Quimera. CEO and founder Dmytro Lymar has worked in games since 2006, and previously served as director and CEO of 4A Games Ukraine. More La Quimera game information and supporting visuals will be shared in the coming months from Reburn. Check out the official Reburn website at www.reburn.com, wishlist on Steam, and follow Reburn on Facebook, Discord, YouTube, Bluesky, and LinkedIn for regular updates on the development and game.
About Reburn:
Founded in 2006, Reburn, formerly known as 4A Games Ukraine, is a video game development studio led by CEO Dmytro Lymar. Reburn comprises more than 110 developers, featuring many former Metro game series designers, artists, animators, programmers, QA, and more. La Quimera is Reburn's unique IP. Reburn has presence in Cyprus and Ukraine primarily, but utilizes a number of remote workers across Europe.
4A Games has commented on the formation of this new studio: "the same founders and beating heart of the Metro series continue to work on the next Metro game from our studios in Ukraine, Malta, and remotely. We are also still at work on our other new IP as referenced in previous Studio Updates."Further clarification is detailed in their (above) social media post.
6 Comments on La Quimera Unveiled by Former Metro Series Devs
All in all, I'm very interested.
Happy to see a game set somewhere we don't see often, jungle dystopian future is not a particularly common aesthetic.
It's free to look at, only have to pay if it turns out to be good and I buy it, so I'm fine with it.
But that's not the bad thing. Of course, as long as Crytek doesn't have an issue with this...