Friday, August 24th 2018

3D Mark's Time Spy With Raytracing to be Launched by the End of September

(Update: UL has come forward to clarify the way they're integrating Raytracing into their benchmarking suite. You can read the follow-up article here.)

UL (who acquired and is in the process of changing 3D Mark's image to that of its own) has revealed that the new, raytracing-supporting version of their Time Spy high performance and high quality benchmark will be arriving by the end of September.

The new version of the benchmark will be released around the launch of Microsoft's next version of its Windows 10 Operating System, codenamed Redstone 5, and thus will fall in some time after NVIDIA's RTX 20-series launch on September 20th. Here's hoping it will be available in time for comparative reviews on NVIDIA's new family of products, and that some light can be shed on the new series' framerates delivery, and not just their GigaRays/sec capabilities.
Source: TechSpot
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70 Comments on 3D Mark's Time Spy With Raytracing to be Launched by the End of September

#1
RejZoR
I wonder if we'll be able to run raytracing test on our systems as well to see how slow it runs. It has been a while since I ran 3DMark and it was running at 3-6fps even with mid or high end cards... We only got a fluid tests in year or two after that release. But these days, it was smooth sailing on all tests so far...
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#2
Vya Domus
I am guessing this supports DXR ?
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#3
tvamos
What ever happened with async compute being switched off on nvidia cards when this first came out?
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#4
nemesis.ie
Vya DomusI am guessing this supports DXR ?
No doubt and I really hope AMD will have compatible Vega drivers out, then we will have an interesting comparison.
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#5
SIGSEGV
wow, raytracing feature becomes 3D Mark's GPU standard benchmark.
lol. it's hilarious.
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#6
Upgrayedd
I am excited for ray tracing, SSR is atrocious. Idgaf if we are back to 1080p. Id rather ray trace than 4k.
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#7
rtwjunkie
PC Gaming Enthusiast
SIGSEGVwow, raytracing feature becomes 3D Mark's GPU standard benchmark.
lol. it's hilarious.
I doubt it. It sounds like just another version added to the suite, just as their are 3 versions of Firestrike. You’ll pick one of two versions of TimeSpy.
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#8
Steevo
UpgrayeddI am excited for ray tracing, SSR is atrocious. Idgaf if we are back to 1080p. Id rather ray trace than 4k.
This form of ray tracing only works well on shiny objects, so a complete switch to ray tracing is impossible until we start with a new texture format to include diffusion, refraction, reflection, and diffraction which will increase the calculation overhead to staggering levels, meaning 60FPS at 1080 may run at 15FPS with real world accurate ray tracing only.


Slow your roll there pony.

" NVIDIA also announced the GameWorks SDK will add a ray tracing denoiser module. The updated GameWorks SDK, coming soon, includes ray-traced area shadows and ray-traced glossy reflections."

Glossy reflections only, better shadows which I welcome, and that is all.
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#9
StrayKAT
UpgrayeddI am excited for ray tracing, SSR is atrocious. Idgaf if we are back to 1080p. Id rather ray trace than 4k.
Bah!

My whole reason for even considering moving back to Nvidia is solid 4k performance (for cheap). Nothing else will pull me away from the AMD/Freesync combo now. Raytracing is cool, but I imagine it's not going to be very ubiquitous (like everything else Nvidia). For being market leaders, it's strange that they don't have one thing that's become a standard. Why would this be?
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#10
Tomgang
Nice a new benchmark to torture my system with...but wait 1080 ti is not ray tracing supported. Never mind carry on.

Guess this is for those that are willing to pay for the new overpriced 2000 series cards only.
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#11
Vayra86
UpgrayeddI am excited for ray tracing, SSR is atrocious. Idgaf if we are back to 1080p. Id rather ray trace than 4k.
Thats not even such a bad statement to make IMO. Or the 1440p stopgap. This is a much better use of performance, I'd agree.
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#12
rtwjunkie
PC Gaming Enthusiast
TomgangNice a new benchmark to torture my system with...but wait 1080 ti is not ray tracing supported. Never mind carry on.

Guess this is for those that are willing to pay for the new overpriced 2000 series cards only.
Who knows, maybe you’ll still be able to run it just to see....Id love to see how few frames my card can pump out trying to calculate ray traces. :laugh:
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#13
the54thvoid
Intoxicated Moderator
StrayKATBah!

My whole reason for even considering moving back to Nvidia is solid 4k performance (for cheap). Nothing else will pull me away from the AMD/Freesync combo now. Raytracing is cool, but I imagine it's not going to be very ubiquitous (like everything else Nvidia). For being market leaders, it's strange that they don't have one thing that's become a standard. Why would this be?
In technology, being a market leader means you can call your own shots. Think about Apple and its ecosystem. Google, Amazon. Hell, take it back to Edison and power delivery. THE market leader by becoming the only market (poor Tesla, literally poor Tesla).

The actual practicality is there to see. If you own the bulk of a market (or are perceived to) you can choose the path that suits your product. Why would you go open source? You control your market, you control your profit. It is what business is for. In contrast, those who don't control the market, rely on more open, shared solutions to garner support. Problem is, those that wish to make money from the market leader, want the market share, so they adopt the market leaders approach. Open source is not as profitable unless you strike a eureka moment.
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#14
StrayKAT
the54thvoidIn technology, being a market leader means you can call your own shots. Think about Apple and its ecosystem. Google, Amazon. Hell, take it back to Edison and power delivery. THE market leader by becoming the only market (poor Tesla, literally poor Tesla).

The actual practicality is there to see. If you own the bulk of a market (or are perceived to) you can choose the path that suits your product. Why would you go open source? You control your market, you control your profit. It is what business is for. In contrast, those who don't control the market, rely on more open, shared solutions to garner support. Problem is, those that wish to make money from the market leader, want the market share, so they adopt the market leaders approach. Open source is not as profitable unless you strike a eureka moment.
But this hasn't worked out for them before for some reason. Hairworks, Physx, G-Sync.. All great.. but very limited.

They're market leaders on raw performance, but no one actually followers their leadership.
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#15
Steevo
the54thvoidIn technology, being a market leader means you can call your own shots. Think about Apple and its ecosystem. Google, Amazon. Hell, take it back to Edison and power delivery. THE market leader by becoming the only market (poor Tesla, literally poor Tesla).

The actual practicality is there to see. If you own the bulk of a market (or are perceived to) you can choose the path that suits your product. Why would you go open source? You control your market, you control your profit. It is what business is for. In contrast, those who don't control the market, rely on more open, shared solutions to garner support. Problem is, those that wish to make money from the market leader, want the market share, so they adopt the market leaders approach. Open source is not as profitable unless you strike a eureka moment.
We literally use Teslas Alternating Current and not Edison's Direct Current....

Nvidia is the Edison to the rest of the market wanting Tesla Open Source or DX implementation.
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#16
StrayKAT
SteevoWe literally use Teslas Alternating Current and not Edison's Direct Current....

Nvidia is the Edison to the rest of the market wanting Tesla Open Source or DX implementation.
Ah that's right.. forgot about that.
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#17
RejZoR
SIGSEGVwow, raytracing feature becomes 3D Mark's GPU standard benchmark.
lol. it's hilarious.
Why? 3DMark used to be a benchmark for new technologies. I still remember days when you couldn't even run a test without graphic card that had Pixel Shader support. I really only witnessed Nature tech demo few years later when I bought GeForce 4 Ti4200 (I skipped GeForce 3 using GeForce 2 Pro). So, it would be nice again seeing a true next gen feature and atrocious framerates... :D
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#18
Frick
Fishfaced Nincompoop
Good, that's my favourite game.
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#19
TheGuruStud
You know shit's bad when consoles are more attractive than RT. "Targeting 60 fps at 1080p" lololol
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#20
Fluffmeister
I always knew AMD would hold the industry back, but then I also knew losing consoles deals meant nothing and Nvidia were telling the truth... you pay peanuts... you get monkeys.
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#21
StrayKAT
FluffmeisterI always knew AMD would hold the industry back, but then I also knew losing consoles deals meant nothing and Nvidia were telling the truth... you pay peanuts... you get monkeys.
AMD has nothing to do with it. Unless you believe it's conspiracy involving every company on earth not named Nvidia.. and AMD is pulling their strings.. even though they're not the market leaders.
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#22
TheGuruStud
FluffmeisterI always knew AMD would hold the industry back, but then I also knew losing consoles deals meant nothing and Nvidia were telling the truth... you pay peanuts... you get monkeys.
Yeah, AMD is doing it. We'll just ignore every useless piece of nvidia's proprietary junk that literally stops advancement. And don't forget about their DX love. That garbage has set gaming back over a decade at least (M$ being the largest at fault).

Nvidia is mad they couldn't compete for conslows.
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#23
Fluffmeister
Agreed consoles are shit.

Now I suspect this is gonna yet another benchmark with a sea of green results at the top.
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#24
rtwjunkie
PC Gaming Enthusiast
TheGuruStudNvidia is mad they couldn't compete for conslows.
Consoles is such a small income for AMD it would be more trouble than worth for AMD.
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#25
StrayKAT
Consoles would still suck if Nvidia controlled them. It's not like AMD has always had that position themselves... and yet consoles always sucked.
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