Thursday, March 18th 2021
Intel Teases Xe HPG Gaming Graphics Architecture
Intel Graphics tweeted a marketing splash screen of its upcoming Xe HPG gaming discrete graphics architecture. There's not much to the video, except announcing the Xe HPG logo. It starts off with a depiction of the Xe LP architecture, on which the company's Gen12 iGPUs and Iris Xe MAX entry-level discrete GPUs are based; and swells into a larger silicon that grows in all directions. The animation could be a hint that Xe HPG chips will be an order of magnitude faster than the Iris Xe MAX, target serious gaming, and take the fight to both NVIDIA and AMD.
Intel is designing the Xe HPG graphics architecture for third-party silicon fabrication nodes, such as TSMC and Samsung, and could leverage a sub-10 nm node to significantly scale up from the Xe LP. A recent report pointed to the likelihood of 512 execution units on a certain Xe HPG variant (4,096 unified shaders) and contemporary GDDR6 memory, while Intel has the necessary IP to pull off DirectX 12 Ultimate logo readiness, including raytracing. Intel is likely eyeing a slice of the e-sports hardware segment, although a high-end GPU cannot be completely ruled out. Watch the video from the source link below.
Source:
Intel Graphics (Twitter)
Intel is designing the Xe HPG graphics architecture for third-party silicon fabrication nodes, such as TSMC and Samsung, and could leverage a sub-10 nm node to significantly scale up from the Xe LP. A recent report pointed to the likelihood of 512 execution units on a certain Xe HPG variant (4,096 unified shaders) and contemporary GDDR6 memory, while Intel has the necessary IP to pull off DirectX 12 Ultimate logo readiness, including raytracing. Intel is likely eyeing a slice of the e-sports hardware segment, although a high-end GPU cannot be completely ruled out. Watch the video from the source link below.
36 Comments on Intel Teases Xe HPG Gaming Graphics Architecture
Is Intel actually push Mutli-GPU style, or something ?
I am sure they will still do well with "mining" though. My money has been ready for an upgrade for 6 months now, not just for my GPU, but other components. I haven't upgraded for one reason, scalping prices, I refuse to support greed in any shape or form, even if that means I will never upgrade. I will then just have to find another hobby, this is how new hobby's get invented too, I am sure I am not the only one currently on this thought process.
DLSS/FSR are a pretty difficult thing to do correctly and Intel probably will not tackle that hurdle for now. They need to get GPUs working and out the door. Besides, AMD is talking about open and free solution so if that really will be the case, Intel will just adopt that one.
With what we know about Xe, this is not going to be a multi-GPU solution for graphics.
How fast is it running? 144 FPS? 300?
What's next, they'll tease the games you can't play on it? The circus is nothing compared to this, wtf. I fear their first release date might cross over Armageddon at some undefined point in the future.en.wikipedia.org/wiki/Tegra
This has to be ironic, will they ever release these and just shut up already ?
So far there is none, cause Intel so far made just papers and not even real ones, but virtual papers. :D
Remember the recent Apple M1? The bridge between x86 and ARM is getting built. Desktop CPU is slowly becoming a dated terminology.
I understand your point though. But the long term strategy is already moving in this direction.