Thursday, November 3rd 2022
AMD Announces the $999 Radeon RX 7900 XTX and $899 RX 7900 XT, 5nm RDNA3, DisplayPort 2.1, FSR 3.0 FluidMotion
AMD today announced the Radeon RX 7900 XTX and Radeon RX 7900 XT gaming graphics cards debuting its next-generation RDNA3 graphics architecture. The two new cards come at $999 and $899—basically targeting the $1000 high-end premium price point.Both cards will be available on December 13th, not only the AMD reference design, which is sold through AMD.com, but also custom-design variants from the many board partners on the same day. AIBs are expected to announce their products in the coming weeks.The RX 7900 XTX is priced at USD $999, and the RX 7900 XT is $899, which is a surprisingly small difference of only $100, for a performance difference that will certainly be larger, probably in the 20% range. Both Radeon RX 7900 XTX and RX 7900 XT are using the PCI-Express 4.0 interface, Gen 5 is not supported with this generation. The RX 7900 XTX has a typical board power of 355 W, or about 95 W less than that of the GeForce RTX 4090. The reference-design RX 7900 XTX uses conventional 8-pin PCIe power connectors, as would custom-design cards, when they come out. AMD's board partners will create units with three 8-pin power connectors, for higher out of the box performance and better OC potential. The decision to not use the 16-pin power connector that NVIDIA uses was made "well over a year ago", mostly because of cost, complexity and the fact that these Radeons don't require that much power anyway.
The reference RX 7900-series board design has the same card height as the RX 6950 XT, but is just 1 cm longer, at 28.7 cm. It is also strictly 2.5 slots thick. There's some white illuminated elements, which are controllable, using the same software as on the Radeon RX 6000 Series. Both cards feature two DisplayPort 2.1 outputs, one HDMI 2.1a and one USB-C.This is AMD's first attempt at a gaming GPU made of chiplets (multiple logic dies on a multi-chip module). The company has built MCM GPUs in the past, but those have essentially been the GPU die surrounded by HBM stacks. The new "Navi 31" GPU at the heart of the RX 7900 XTX and RX 7900 XT features seven chiplets—a central large graphics compute die (GCD), surrounded by six memory control-cache dies (MCDs). The GCD is built on the TSMC 5 nm EUV silicon fabrication process—the same one on which AMD builds its "Zen 4" CCDs—while the MCDs are each fabricated on the TSMC 6 nm process.The GCD contains the GPU's main graphics rendering machinery, including the front-end, the RDNA3 compute units, the Ray Accelerators, the display controllers, the media engine and the render backends. The GCD physically features 96 RDNA3 Unified Compute Units (CUs), for 6,144 stream processors. All 96 of these are enabled on the RX 7900 XTX. The RX 7900 XT has 84 out of 96 unified compute units enabled, which works out to 5,376 stream processors. The new RDNA3 next-generation compute unit introduces dual-issue stream processors, which essentially double their throughput generation-over-generation. This is a VLIW approach, AMD does not double the rated shader count though, so it's 6144 for the full GPU (96 CU x 64 shaders per CU, not 128 shaders per CU).Each of the six MCDs contains a 64-bit wide GDDR6 memory interface, and 16 MB of Infinity Cache memory. Six of these MCDs add up to the GPU's 384-bit wide memory interface, and 96 MB of total Infinity Cache memory. The GCD addresses the 384-bit wide memory interface as a contiguous addressable block, and not 6x 64-bit. Most modern GPUs for the past decade have had multiple on-die memory controllers making up a larger memory interface, "Navi 31" moves these to separate chiplets. This approach reduces the size of the main GCD tile, which will help with yield rates. The Radeon RX 7900 XTX is configured with 24 GB of GDDR6 memory across the chip's entire 384-bit wide memory bus, while the RX 7900 XT gets 20 GB of GDDR6 memory across a 320-bit wide memory bus (one of the MCDs is disabled). The disabled MCD isn't not "missing", but there's some dummy silicon dies there to provide stability for the cooler mounting.Each CU also features two AI acceleration components that provide a 2.7x uplift in AI inference performance over SIMD, and a second-generation RT accelerator that provides new dedicated instructions, and a 50% performance uplift in ray tracing performance. The AI cores are not exposed through software, software developers cannot use them directly (unlike NVIDIA's Tensor Cores), they are used exclusively by the GPU internal engines. Later today AMD will give us a more technical breakdown of the RDNA3 architecture.For the RX 7900 XTX, AMD is broadly claiming an up to 70% increase in traditional raster 3D graphics performance over the previous-generation flagship RX 6950 XT at 4K Ultra HD native resolution; and an up to 60% increase in ray tracing performance. These gains should be good to catch RTX 4080, but AMD was clear that they are not targeting RTX 4090 performance, which comes at a much higher price point, too.AMD is attributing its big 54% performance/Watt generational gains to a revolutionary asynchronous clock domain technology that runs the various components on the GCD at different frequencies, to minimize power draw. This seems similar in concept to the "shader clock" on some older NVIDIA architectures.AMD also announced FSR 3.0, the latest generation of its performance enhancement, featuring Fluid Motion technology. This is functionally similar to DLSS 3 Frame Generation, promising a 100% uplift in performance at comparable quality—essentially because the GPU is generating every alternate frame without involving its graphics rendering pipeline.The new dual-independent media-acceleration engines enable simultaneous encode and decode for AVC and HEVC formats; hardware-accelerated encode and decode for AV1, and AI-accelerated enhancements. The new AMD Radiance Display Engine introduces native support for DisplayPort 2.1, with 54 Gbps display link bandwidth, and 12 bpc color. This enables resolutions of up to 8K @ 165 Hz with a single cable; or 4K @ 480 Hz with a single cable.The "Navi 31" GPU in its full configuration has a raw compute throughput of 61 TFLOPs, compared to 23 TFLOPs of the RDNA2-based Navi 21 (a 165% increase). The shader and front-end of the GPU operate at different clock speeds, with the shaders running at up to 2.30 GHz, and the front-end at up to 2.50 GHz. This decoupling has a big impact on power-savings, with AMD claiming a 25% power-saving as opposed to running both domains at the same 2.50 GHz clock.AMD claims the Radeon RX 7900 XTX to offer a 70% performance increase over the RX 6950 XT.
The complete slide-deck follows.
The reference RX 7900-series board design has the same card height as the RX 6950 XT, but is just 1 cm longer, at 28.7 cm. It is also strictly 2.5 slots thick. There's some white illuminated elements, which are controllable, using the same software as on the Radeon RX 6000 Series. Both cards feature two DisplayPort 2.1 outputs, one HDMI 2.1a and one USB-C.This is AMD's first attempt at a gaming GPU made of chiplets (multiple logic dies on a multi-chip module). The company has built MCM GPUs in the past, but those have essentially been the GPU die surrounded by HBM stacks. The new "Navi 31" GPU at the heart of the RX 7900 XTX and RX 7900 XT features seven chiplets—a central large graphics compute die (GCD), surrounded by six memory control-cache dies (MCDs). The GCD is built on the TSMC 5 nm EUV silicon fabrication process—the same one on which AMD builds its "Zen 4" CCDs—while the MCDs are each fabricated on the TSMC 6 nm process.The GCD contains the GPU's main graphics rendering machinery, including the front-end, the RDNA3 compute units, the Ray Accelerators, the display controllers, the media engine and the render backends. The GCD physically features 96 RDNA3 Unified Compute Units (CUs), for 6,144 stream processors. All 96 of these are enabled on the RX 7900 XTX. The RX 7900 XT has 84 out of 96 unified compute units enabled, which works out to 5,376 stream processors. The new RDNA3 next-generation compute unit introduces dual-issue stream processors, which essentially double their throughput generation-over-generation. This is a VLIW approach, AMD does not double the rated shader count though, so it's 6144 for the full GPU (96 CU x 64 shaders per CU, not 128 shaders per CU).Each of the six MCDs contains a 64-bit wide GDDR6 memory interface, and 16 MB of Infinity Cache memory. Six of these MCDs add up to the GPU's 384-bit wide memory interface, and 96 MB of total Infinity Cache memory. The GCD addresses the 384-bit wide memory interface as a contiguous addressable block, and not 6x 64-bit. Most modern GPUs for the past decade have had multiple on-die memory controllers making up a larger memory interface, "Navi 31" moves these to separate chiplets. This approach reduces the size of the main GCD tile, which will help with yield rates. The Radeon RX 7900 XTX is configured with 24 GB of GDDR6 memory across the chip's entire 384-bit wide memory bus, while the RX 7900 XT gets 20 GB of GDDR6 memory across a 320-bit wide memory bus (one of the MCDs is disabled). The disabled MCD isn't not "missing", but there's some dummy silicon dies there to provide stability for the cooler mounting.Each CU also features two AI acceleration components that provide a 2.7x uplift in AI inference performance over SIMD, and a second-generation RT accelerator that provides new dedicated instructions, and a 50% performance uplift in ray tracing performance. The AI cores are not exposed through software, software developers cannot use them directly (unlike NVIDIA's Tensor Cores), they are used exclusively by the GPU internal engines. Later today AMD will give us a more technical breakdown of the RDNA3 architecture.For the RX 7900 XTX, AMD is broadly claiming an up to 70% increase in traditional raster 3D graphics performance over the previous-generation flagship RX 6950 XT at 4K Ultra HD native resolution; and an up to 60% increase in ray tracing performance. These gains should be good to catch RTX 4080, but AMD was clear that they are not targeting RTX 4090 performance, which comes at a much higher price point, too.AMD is attributing its big 54% performance/Watt generational gains to a revolutionary asynchronous clock domain technology that runs the various components on the GCD at different frequencies, to minimize power draw. This seems similar in concept to the "shader clock" on some older NVIDIA architectures.AMD also announced FSR 3.0, the latest generation of its performance enhancement, featuring Fluid Motion technology. This is functionally similar to DLSS 3 Frame Generation, promising a 100% uplift in performance at comparable quality—essentially because the GPU is generating every alternate frame without involving its graphics rendering pipeline.The new dual-independent media-acceleration engines enable simultaneous encode and decode for AVC and HEVC formats; hardware-accelerated encode and decode for AV1, and AI-accelerated enhancements. The new AMD Radiance Display Engine introduces native support for DisplayPort 2.1, with 54 Gbps display link bandwidth, and 12 bpc color. This enables resolutions of up to 8K @ 165 Hz with a single cable; or 4K @ 480 Hz with a single cable.The "Navi 31" GPU in its full configuration has a raw compute throughput of 61 TFLOPs, compared to 23 TFLOPs of the RDNA2-based Navi 21 (a 165% increase). The shader and front-end of the GPU operate at different clock speeds, with the shaders running at up to 2.30 GHz, and the front-end at up to 2.50 GHz. This decoupling has a big impact on power-savings, with AMD claiming a 25% power-saving as opposed to running both domains at the same 2.50 GHz clock.AMD claims the Radeon RX 7900 XTX to offer a 70% performance increase over the RX 6950 XT.
The complete slide-deck follows.
336 Comments on AMD Announces the $999 Radeon RX 7900 XTX and $899 RX 7900 XT, 5nm RDNA3, DisplayPort 2.1, FSR 3.0 FluidMotion
AMD didn't show anything solid. Just a PowerPoint show, with tiny gaming vids with no real performance metrics, nothing lengthy anyway.
I dont plan on buying either tho. There's not much that can stress the 6800xt and halo infinite is basically dead, so meh.
AMD realizes that anyone sane is going to wait for third party reviewers to run the tests anyhow. Manufacturer claims don't need to be taken with a grain of salt -- they need to be taken with a mountain of salt.
They took the unassailable approach by comparing 7900 with their own previous generation products.
Presumably RDNA3 will not beat Ada Lovelace in a head-to-head showdown of game graphics benchmarks. Radeon will probably win the performance-per-watt and performance-per-dollar metrics but those just don't have the same on-screen glamour as real-time gameplay with an fps counter in the corner of the screen.
i agree about the $100. honestly I think should have done $799 7800 xt and $1099 7800 XTX, because there is always going to be that elite segment who buys the high end no matter what, basically they would be splitting the difference on profit, while still catering a high end card to the majority gamer.
This way the XTX has more value and most people will go for this one. Its "only" a 100 more.
No mistake here
But i agree that right now there is no rush for Nvidia to reduce the price of the 4090 or even the 4080. They might lose people that are incline to buy AMD but many people will never, or at least won't until it become "cool".
Most people wanted AMD to get cheaper card so Nvidia have to reduce their price. Well it won't work like that. If Nvidia know you want an Nvidia card, they will charge you as much for it no matter what AMD does.
The only thing that irks me about my Strik 4090 (birthday gift from the wife and kids) is the lack for DP2.1.
frame cap certain games or y happens.
vysnc in certan games or x happens.
which is better for this game dlss or fsr i have both, lets check a review, oh this one is better than that one for this game, but vice versa for spiderman
is RT worth it in this game or not, flick on flick off flick on flick off. i can't decide. fuck.
in order to enable frame generation you also must bla bla bla bla
oh you forgot to turn gsync on in windowed mode, its only turned on in fullscreen by default
bla bla bla bla
im losing my fucking mind
:roll:
So again - why?
its no different than someone who drives a 60k mercedes, and 30k ford.
they are essentially the same thing, just different experiences. no need to complain, just get what your use case is. if you don't care about any of that and only play at 1080p or 60 fps is fine for you, then you are golden with a 6700 xt
These cards are further apart than 6900XT AND 6800XT. Just like the "4080 12GB" AMD saw an opening after nvidia's $1200 4080, and decided to price their 7800XT at $900 and name it 7900XT while moving the 7900XT to an XTX.
In the end, we're going to end up paying about 40-50% more from the 6800XT MSRP to get 50-60% extra performance. Minimal change in value. I'm just gonna skip this entire generation and wait 2 years hoping NV/AMD have learnt a lesson and prices come back to the real world. It won't. AMD's own performance difference claims relative to 6950XT put the 7900XTX at roughly 10% below 4090.
It's a big more obvious when you think the 6800XT had 10% less CU than the top SKU and the 7900XT have 12.5% less. Also, Both 6800XT and 6900XT had the same amount of infinity cache, the same amount of Memory and the same bandwidth.
that one is a bit fishy to be honest and i see no point buying the non XTX version if you go for a 7900
6900XT at $999 however was NOT. Barely a 10% uplift over 6800XT for 50% higher price. Just like 3080 -> 3090 on nvidia's side.
Besides, these reveals are meant to create FOMO , their thinking is -how do i make these cards look their best without running into legal issues? not so much - how do they stack against all other options. Even Nvidia when they unveiled 40 series, they showed some meaningless graphs where 4090 was 4x faster lol.