Saturday, June 17th 2023

Marvel's Spider-Man 2 Launches October 20, Exclusively on PlayStation 5

Everyone at Insomniac Games is thrilled to announce that Marvel's Spider-Man 2 will launch on Friday, October 20th, 2023, only on PlayStation 5. After the amazing fan reception for Marvel's Spider-Man in 2018 and Marvel's Spider-Man: Miles Morales in 2020, the team has worked tirelessly over the past few years to make this third installment in the franchise the sequel you have been waiting for. Built from the ground up for PlayStation 5 console, Marvel's Spider-Man 2 will unlock the power of the console with better visuals, faster web swinging (and web wings!), 3D Audio, and near-instant character switching. We speak for all our collaborators and friends at PlayStation and Marvel Games, when we say that we cannot wait for you to get your hands on this incredible single-player open-world experience.

In Marvel's Spider-Man 2, players will get to experience Marvel's New York as both Peter Parker and Miles Morales. As you saw in the PlayStation Showcase last month - the main storyline of the game will have you take control of both Spider-Men at different points of the campaign. In the open world, you will be able to switch nearly instantly between them as you explore Manhattan, Queens, and Brooklyn. Both Spider-Men have stories and missions in the world exclusive to each of them.
As you can see from our box art, Peter and Miles are both key protagonists in our story. The iconic red background returns, but darkness surrounds as fan-favorite villains like Venom, Lizard, and Kraven threaten them and Marvel's New York. You will also notice that each character's arm represents their new abilities: Peter with the symbiote, Miles with his evolved bioelectric Venom powers.


In addition to our launch date, we are excited to walk you through your options for experiencing Marvel's Spider-Man 2. Pre-orders will opened yesterday (June 16th, 2023) at all participating retailers, PlayStation Store, and direct.playstation.com. Pre-Orders will go live at 10:00 AM local time on June 16, 2023 (10am EDT/ 7am PDT in U.S.). Fans who pre-order any version of Marvel's Spider-Man 2 will receive an early unlock Arachknight Suit for Peter with 3 additional color variants, an early unlock Shadow Spider Suit for Miles with 3 additional color variants, an early unlock Web Grabber gadget, and 3 skill points to get you started!

You will see the beautiful box art adorning the standard edition of Marvel's Spider-Man 2 for $69.99 / £69.99/ €79.99/ ¥8,980 MSRP. But that is not all! There will be a Digital Deluxe and Collector's Edition of the game!
The Digital Deluxe edition of Marvel's Spider-Man 2 ($79.99 / £79.99/ €89.99/ ¥9,980 MSRP) will include the game, all the pre-order incentives, as well as 10 unique suits (5 for Peter, 5 for Miles), additional Photo Mode frames and stickers, and 2 additional skill points.

Additionally, we are excited to announce that these 10 suits were designed by guest artists across comics, films, and PlayStation Studios! The featured artists are Kris Anka, Julia Blattman, Sweeney Boo, Anthony Francisco, Raf Grassetti, Jerad Marantz, Joel Mandish, Darren Quach, and Victoria Ying! Pre-orders are live for Digital Deluxe edition now.
For our hardcore Spider-Man fans out there who want an incredible Spider-Man collectible alongside Marvel's Spider-Man 2, we have just the edition for you while supplies last. The Collector's Edition ($229.99 / £219.99/ €249.99/ ¥31,980 MSRP) includes a voucher for the Digital Deluxe Edition, as well as a Steelbook case, and an extraordinary, high-quality 19-inch statue featuring our Spider-Men battling fan-favorite Venom. Fans can order the Collector's Edition on direct.playstation.com in those select markets (United States, United Kingdom, Germany, France, Netherlands, Belgium, Luxembourg, Italy, Austria, Spain, Portugal) started at 10AM local time on June 16, 2023.

For those countries that do not have direct.playstation.com, be on the lookout for more information on how you can secure a Collector's Edition in your region.
We cannot wait for you to get your hands on the game on October 20th, 2023, only on PlayStation 5. In the meantime, prepare to get your pre-orders in for Marvel's Spider-Man 2 at PlayStation Store, direct.playstation.com, or a friendly retailer online or near you on June 16th, 2023. And for all the latest from Insomniac Games, be sure to follow us on Twitter, Instagram, and Facebook.
Source: PlayStation Blog
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39 Comments on Marvel's Spider-Man 2 Launches October 20, Exclusively on PlayStation 5

#1
FreedomEclipse
~Technological Technocrat~
That press release.... All i can think of is when Sony were against the Microsoft/Activision buy out because of platform exclusivity when it came to CoD. Meanwhile Sony: "Come play Spider man 2, exclusively on PS5.:)"
Posted on Reply
#2
ixi
90€ ahahahahaha. Damn, people still will buy it xD.
Posted on Reply
#3
Guwapo77
I can't wait for that to come out, the first one was freaking stellar!
FreedomEclipseThat press release.... All i can think of is when Sony were against the Microsoft/Activision buy out because of platform exclusivity when it came to CoD. Meanwhile Sony: "Come play Spider man 2, exclusively on PS5.:)"
Spiderman is a first party studio... its a tad different. CoD is made buy a third party studio and a game that has been on Playstation for a couple decades.
Posted on Reply
#4
Arkz
FreedomEclipseThat press release.... All i can think of is when Sony were against the Microsoft/Activision buy out because of platform exclusivity when it came to CoD. Meanwhile Sony: "Come play Spider man 2, exclusively on PS5.:)"
For now, it will come to PC later.
Posted on Reply
#5
Space Lynx
Astronaut
i mean it will come to PC in 1-2 years, I think 2 years is the standard cycle they said.

does it run at 4k 60 fps constantly on ps5? if it does i honestly find that really impressive. my guess is it doesn't though
Posted on Reply
#6
shk021051
no thanks i can wait to play it on pc
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#7
Easo
Damn exclusives... Oh well, will come out on PC anyway.
kinjx11LGBTQ spider is more like it
Pretty sure Morales is straight.
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#8
64K
Console exclusivity needs to die. It is silly at this point with so many billions and billions of dollars to be made by launching on PC and both major consoles.
Posted on Reply
#9
natr0n
I like how pc is its own world and exclusive means nothing.

and then the pc version of the ps exclusive shows xbox button layout

its funny in a way
Posted on Reply
#10
sepheronx
64KConsole exclusivity needs to die. It is silly at this point with so many billions and billions of dollars to be made by launching on PC and both major consoles.
I disagree. Mainly because exclusives gives a reason to purchase the console and creates a form of competition. Forces the other companies to attempt to come out with games that can compete.

But I am unsure what everyones fixation is on Spiderman. It appears that all releases are the exact same to me.
Posted on Reply
#11
64K
sepheronxI disagree. Mainly because exclusives gives a reason to purchase the console and creates a form of competition. Forces the other companies to attempt to come out with games that can compete.

But I am unsure what everyones fixation is on Spiderman. It appears that all releases are the exact same to me.
There are reasons to buy a console but exclusive games shouldn't be one of them. Console exclusivity is archaic thinking and just needs to go away and die. From a business perspective console exclusives don't make sense anyway. Some say that the exclusives do make sense because it gives gamers incentive to buy a console but both Sony and MS say that they don't make much profit on selling the console unit. They make the big profit on selling the games. So, sell the games on PC and both consoles at launch and make even more profit.

Sony owns the rights to Spiderman 2 through Playstation Interactive which owns Insomniac Games and they have full control over pricing even if it isn't a PS exclusive.
Posted on Reply
#12
GunShot
Guwapo77I can't wait for that to come out, the first one was freaking stellar!


Spiderman is a first party studio... its a tad different. CoD is made buy a third party studio and a game that has been on Playstation for a couple decades.
It's not different. There's no difference in Sony's **exclusive** handcuffed Spidey titles (other than shameful greed) than Sony's purchase of Bungie.

Spider-Man's games, and the character's appearance in many other titles, has been around for decades, outside of Sony's paws.

No, what you are doing here, IMO, is excusing one company's evil nonsense in favor for your most favorite brand it seems.
Posted on Reply
#13
mechtech
obligatory spider man themesong done right

Posted on Reply
#14
dyonoctis
64KThere are reasons to buy a console but exclusive games shouldn't be one of them. Console exclusivity is archaic thinking and just needs to go away and die. From a business perspective console exclusives don't make sense anyway. Some say that the exclusives do make sense because it gives gamers incentive to buy a console but both Sony and MS say that they don't make much profit on selling the console unit. They make the big profit on selling the games. So, sell the games on PC and both consoles at launch and make even more profit.

Sony owns the rights to Spiderman 2 through Playstation Interactive which owns Insomniac Games and they have full control over pricing even if it isn't a PS exclusive.
Sony is still going to make more money from selling games from the PSN...and the PSN subscriptions themselves for online games, so they still have an incentive to make people join their ecosystem. That might be the same reason as to why they weren't open to cross play : you have to isolate the PlayStation tribe from the other, so your gamer friends can only be PlayStation owners as well. Sony is developing a strong tribal spirit, I know a few PlayStation owners who weren't that happy to see PC players join their fun without being "part of the family".
Posted on Reply
#15
sepheronx
64KThere are reasons to buy a console but exclusive games shouldn't be one of them. Console exclusivity is archaic thinking and just needs to go away and die. From a business perspective console exclusives don't make sense anyway. Some say that the exclusives do make sense because it gives gamers incentive to buy a console but both Sony and MS say that they don't make much profit on selling the console unit. They make the big profit on selling the games. So, sell the games on PC and both consoles at launch and make even more profit.

Sony owns the rights to Spiderman 2 through Playstation Interactive which owns Insomniac Games and they have full control over pricing even if it isn't a PS exclusive.
ill just go with what @dyonoctis said and add to it.

Consoles make money on software sales, that is indeed true. But they make that big money on the licensing that companies pay in royalties to sony, or others, for their games on the console. Sorry, my sentence structure sucks as I am half awake and had a few drinks. But anyway, they make money on their ecosystem. So does Nintendo.
Posted on Reply
#16
pbupm
Everyone kept saying that spider man was great and worth buying a play station for. once it released on pc i bought it and gotta say i was disappointed.

its a ubisoft game with towers , only thing different is that it has spider man in it.
Posted on Reply
#17
Forza.Milan
pbupmEveryone kept saying that spider man was great and worth buying a play station for. once it released on pc i bought it and gotta say i was disappointed.

its a ubisoft game with towers , only thing different is that it has spider man in it.
i'm pretty sure, that "spider-man" thing make it different
Posted on Reply
#18
GunShot
pbupmEveryone kept saying that spider man was great and worth buying a play station for. once it released on pc i bought it and gotta say i was disappointed.

its a ubisoft game with towers , only thing different is that it has spider man in it.
Your **opinion** is definitely your own and no one's opinion should be **forced** upon you to please theirs or anyone else's opposition but to compare any Spidey's titles to any Ubi/AC's titles, though... uhm... I'm pleased to meet you and I hope your travels were pleasant and welcome to... Earth!
Posted on Reply
#20
sepheronx
GunShotYour **opinion** is definitely your own and no one's opinion should be **forced** upon you to please theirs or anyone else's opposition but to compare any Spidey's titles to any Ubi/AC's titles, though... uhm... I'm pleased to meet you and I hope your travels were pleasant and welcome to... Earth!
what kind of stupid post is this?

He said that people told him how good it is and he thought it was mediocre at best. Which it is. I guess if PS5 has no games then yeah, I guess it is considered a masterpiece.

But he didn't say he was forced or anything. Or forcing others about his opinion. If he isn't allowed to share it, then what is the point of being here? want it to be your own echo chamber?
Posted on Reply
#21
oxrufiioxo
sepheronxwhat kind of stupid post is this?

He said that people told him how good it is and he thought it was mediocre at best. Which it is. I guess if PS5 has no games then yeah, I guess it is considered a masterpiece.

But he didn't say he was forced or anything. Or forcing others about his opinion. If he isn't allowed to share it, then what is the point of being here? want it to be your own echo chamber?
Technically it is a PS4 game released almost a half decade ago. In 2018 it was pretty decent especially for a console game in 2022/23 not so much. That year there where multiple games released on PS4 that where much better though... God of war, Red Dead Redemption 2 just to name a couple.
Posted on Reply
#22
Vayra86
64KThere are reasons to buy a console but exclusive games shouldn't be one of them. Console exclusivity is archaic thinking and just needs to go away and die. From a business perspective console exclusives don't make sense anyway. Some say that the exclusives do make sense because it gives gamers incentive to buy a console but both Sony and MS say that they don't make much profit on selling the console unit. They make the big profit on selling the games. So, sell the games on PC and both consoles at launch and make even more profit.

Sony owns the rights to Spiderman 2 through Playstation Interactive which owns Insomniac Games and they have full control over pricing even if it isn't a PS exclusive.
Dude, Sony has built a Playstation EMPIRE on exclusives and you're saying there is no business case?

I think this is a matter of perspective :)

I've said it a million times, exclusivity of content is perfectly normal, fine, and happens in markets all over the place. Any company that has any kind of IP (Intellectual Property), practically has an exclusive bit of content. Another way to put it is, that every product that has any sort of 'unique selling point' is in fact an exclusive for the company producing it.

The facts are, Sony produces a machine, a piece of hardware, that enables gamers a specific way to access content. That on its own is a USP - the whole ecosystem is. Obviously this includes content. Similarly, look at Nintendo. It produces a console with specific input options and portability, so games will cater to that. Again, exclusive content all over the place.

The PC is the odd one out here. We've also heard the 'exclusive bad' argument wrt Epic. Its the same pile of nonsense. The market decides whether EGS survives, and its clear their exclusive deals might backfire on them - but it hasn't yet, and without them, EGS would have no single unique selling point, forcing itself to compete on price with a much larger Steam, a battle that is lost to begin with.

Can we pretty please drop this absolutely nonsensical argument for good now? It doesn't make sense, it only does if you have the isolated perspective of a gamer that wants to buy all the things without buying all the hardware to play it. Its absolute bullshit. On PC, you can simply download EGS. Not a single piece of content is 'excluded' from you - you're just going to get forced into a purchase and guess what, Sony loves it when you buy their hardware. No business perspective. Lmao.

'No Exclusives' do you know what that leads to? No creativity, because the content is never used to be system seller - simply because it's unable to. Sony's first party 'exclusive production studios' have been releasing more unique content than any others. This isn't a coincidence.
pbupmEveryone kept saying that spider man was great and worth buying a play station for. once it released on pc i bought it and gotta say i was disappointed.

its a ubisoft game with towers , only thing different is that it has spider man in it.
Never quite understood the whole Marvel thing. I just can't help but laugh at its ridiculousness, it was fun when I was 12. See one superhero you've seen them all...
Posted on Reply
#23
Guwapo77
GunShotIt's not different. There's no difference in Sony's **exclusive** handcuffed Spidey titles (other than shameful greed) than Sony's purchase of Bungie.

Spider-Man's games, and the character's appearance in many other titles, has been around for decades, outside of Sony's paws.

No, what you are doing here, IMO, is excusing one company's evil nonsense in favor for your most favorite brand it seems.
Is Spiderman on PC?
Vayra86Dude, Sony has built a Playstation EMPIRE on exclusives and you're saying there is no business case?

I think this is a matter of perspective :)

I've said it a million times, exclusivity of content is perfectly normal, fine, and happens in markets all over the place. Any company that has any kind of IP (Intellectual Property), practically has an exclusive bit of content. Another way to put it is, that every product that has any sort of 'unique selling point' is in fact an exclusive for the company producing it.

The facts are, Sony produces a machine, a piece of hardware, that enables gamers a specific way to access content. That on its own is a USP - the whole ecosystem is. Obviously this includes content. Similarly, look at Nintendo. It produces a console with specific input options and portability, so games will cater to that. Again, exclusive content all over the place.

The PC is the odd one out here. We've also heard the 'exclusive bad' argument wrt Epic. Its the same pile of nonsense. The market decides whether EGS survives, and its clear their exclusive deals might backfire on them - but it hasn't yet, and without them, EGS would have no single unique selling point, forcing itself to compete on price with a much larger Steam, a battle that is lost to begin with.

Can we pretty please drop this absolutely nonsensical argument for good now? It doesn't make sense, it only does if you have the isolated perspective of a gamer that wants to buy all the things without buying all the hardware to play it. Its absolute bullshit. On PC, you can simply download EGS. Not a single piece of content is 'excluded' from you - you're just going to get forced into a purchase and guess what, Sony loves it when you buy their hardware. No business perspective. Lmao.

'No Exclusives' do you know what that leads to? No creativity, because the content is never used to be system seller - simply because it's unable to. Sony's first party 'exclusive production studios' have been releasing more unique content than any others. This isn't a coincidence.


Never quite understood the whole Marvel thing. I just can't help but laugh at its ridiculousness, it was fun when I was 12. See one superhero you've seen them all...
Everything was cool until you had to go bashing Marvel... Lets stick to the things we can bash together k? Kthx.
Posted on Reply
#24
64K
Vayra86Dude, Sony has built a Playstation EMPIRE on exclusives and you're saying there is no business case?

I think this is a matter of perspective :)

I've said it a million times, exclusivity of content is perfectly normal, fine, and happens in markets all over the place. Any company that has any kind of IP (Intellectual Property), practically has an exclusive bit of content. Another way to put it is, that every product that has any sort of 'unique selling point' is in fact an exclusive for the company producing it.

The facts are, Sony produces a machine, a piece of hardware, that enables gamers a specific way to access content. That on its own is a USP - the whole ecosystem is. Obviously this includes content. Similarly, look at Nintendo. It produces a console with specific input options and portability, so games will cater to that. Again, exclusive content all over the place.

The PC is the odd one out here. We've also heard the 'exclusive bad' argument wrt Epic. Its the same pile of nonsense. The market decides whether EGS survives, and its clear their exclusive deals might backfire on them - but it hasn't yet, and without them, EGS would have no single unique selling point, forcing itself to compete on price with a much larger Steam, a battle that is lost to begin with.

Can we pretty please drop this absolutely nonsensical argument for good now? It doesn't make sense, it only does if you have the isolated perspective of a gamer that wants to buy all the things without buying all the hardware to play it. Its absolute bullshit. On PC, you can simply download EGS. Not a single piece of content is 'excluded' from you - you're just going to get forced into a purchase and guess what, Sony loves it when you buy their hardware. No business perspective. Lmao.

'No Exclusives' do you know what that leads to? No creativity, because the content is never used to be system seller - simply because it's unable to. Sony's first party 'exclusive production studios' have been releasing more unique content than any others. This isn't a coincidence.


Never quite understood the whole Marvel thing. I just can't help but laugh at its ridiculousness, it was fun when I was 12. See one superhero you've seen them all...
Exclusives are bad. They are anti-consumer. It's off topic but EGS has already been judged for their anti-consumer practices by gamers and are an abysmal failure. 4.5 years later with their timed exclusives and barrage of free games they are still not considered anything even approaching a worthy opponent of Steam and EGS is barely profitable. What Sweeney is doing is using profits from selling Fortnite microtransactions to prop up his failed store. That is a warped business model. It's Sweeney's personal grudge against Steam that keeps this farce going. At first it made sense from a new business venture perspective to lose money to try to promote EGS but now it's just sad.

The bottom line is that Sony would make far more money by releasing on both platforms and PC at the same time. Just ask MS. They figured it out. There are tens of billions of dollars to be made by releasing on PC.
Posted on Reply
#25
kapone32
64KExclusives are bad. They are anti-consumer. It's off topic but EGS has already been judged for their anti-consumer practices by gamers and are an abysmal failure. 4.5 years later with their timed exclusives and barrage of free games they are still not considered anything even approaching a worthy opponent of Steam and EGS is barely profitable. What Sweeney is doing is using profits from selling Fortnite microtransactions to prop up his failed store. That is a warped business model. It's Sweeney's personal grudge against Steam that keeps this farce going. At first it made sense from a new business venture perspective to lose money to try to promote EGS but now it's just sad.

The bottom line is that Sony would make far more money by releasing on both platforms and PC at the same time. Just ask MS. They figured it out. There are tens of billions of dollars to be made by releasing on PC.
Then there would be no reason to buy a PS5. Xbox is so compatible with PC because Microsoft owns both and saw the number of PC Gamers mushroom during Covid. Since 1999, just like Nintendo before it Sony has created it's own Eco system. I am not happy about it but I do understand and it is not anti consumer. HZD was great and I would love to play the new one but there are plenty of PC Games available that are not on PS5.
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