Friday, March 29th 2024
Latest Dragon's Dogma 2 Update Improves DLSS Quality, Fixes Bugs, and More
Capcom has released the newest update for Dragon's Dogma 2 on PC and PlayStation 5, while Xbox will get it in next few days. On the PC, the update improves quality when DLSS Super Resolution is enabled, and fixes various bugs. Earlier, Dragon's Dogma 2 Devs have already announced an investigation for PC performance and stability issues, specifically frame rate and various crashes, bugs and the option to start a new game, which has been addressed with this update.
According to the release notes release by Capcom, PC specific updates include improved quality when NVIDIA DLSS Super Resolution is enabled and a fix for an issue related to the display of models under some specific settings. On both PlayStation 5 and the PC, the update adds the option to start a new game when save game data already exists, changes the number of "Art of Metamorphosis" items available in Pawn Shops to 99, makes the "dwelling quest" available earlier in the game, as well as fixes various bugs and text display issues. On the PlayStation 5, the update also adds the option to switch on/off the Motion Blur and Ray Tracing, as well as to set the maximum frame rate to 30 FPS. Capcom also notes that motion blur and ray tracing options should not affect frame rate significantly, and that improvements to frame rate are planned for future updates. The release notes also say that updates to Xbox Series X/S version of the game are planned in the next few days.PlayStation 5 / Steam
Source:
Dragon's Dogma 2
According to the release notes release by Capcom, PC specific updates include improved quality when NVIDIA DLSS Super Resolution is enabled and a fix for an issue related to the display of models under some specific settings. On both PlayStation 5 and the PC, the update adds the option to start a new game when save game data already exists, changes the number of "Art of Metamorphosis" items available in Pawn Shops to 99, makes the "dwelling quest" available earlier in the game, as well as fixes various bugs and text display issues. On the PlayStation 5, the update also adds the option to switch on/off the Motion Blur and Ray Tracing, as well as to set the maximum frame rate to 30 FPS. Capcom also notes that motion blur and ray tracing options should not affect frame rate significantly, and that improvements to frame rate are planned for future updates. The release notes also say that updates to Xbox Series X/S version of the game are planned in the next few days.PlayStation 5 / Steam
- Adding the option to start a new game when save data already exists.
- Changing the number of "Art of Metamorphosis" items available at Pawn Guilds in the game to 99.
- Making the quest that allows players to acquire their own dwelling (where they can save and rest) available earlier in the game.
- Miscellaneous text display issues.
- Miscellaneous bug fixes.
- Adding the option* to switch Motion Blur on/off in Options.
- Adding the option* to switch Ray Tracing on/off in Options.
- Adding the option to set Frame Rate at Max 30fps in Options.
- Improving quality when DLSS SUPER RESOLUTION is enabled.
- Fixing an issue related to the display of models under some specific settings.
- *These options won't affect frame rate significantly. Improvements to frame rate are planned for future updates.
- Updates to Xbox Series X|S are planned in the next few days.
4 Comments on Latest Dragon's Dogma 2 Update Improves DLSS Quality, Fixes Bugs, and More
It is intentional, no way around it.
You think the following scenarios are not as or even more likely?
A. Capcom had some fixes/changes already brewing when the game launched but missed some internal launch window or wanted to wait for another reason (like as not cynical PR).
B. Capcom did mess up and quickly catched on that people loved having the ability to alter appearances, getting a house or starting a new game (which was a feature at the first game) and the other mentioned fixes. They genuinely forgot about those things and could deliver a rather quick fix.
I mean I don't question the causality of people telling Capcom about those issues and them compiling a fix. I question the motivation people may see behind those fixes as cynical PR band aid and Capcom actually timing this update for this matter. I cannot see such behavior here with healthy scepticism.