Thursday, April 25th 2024

Lords of the Fallen Version 1.5 Master of Fate Update Brings New Game Modifiers and AMD FSR 3 Support

Lords of the Fallen got a new big update that is now live for both PC and consoles, and brings several new features, improvements, and fixes, as well as support for AMD FSR 3. Called the Master of Fate, the new version 1.5 update is the culmination of over 30 updates released since launch and should significantly improve performance, stability and optimization, as well as bring difficulty balancing based on the feedback from gamers.

According to the full release notes released over at Steam, the biggest update is the new Advanced Game Modifier System, which will be available to both new and old players, and brings several content and quality of life enhancements. In addition, the new Version 1.5 update also adds support for AMD FSR 3 and fixes several issues, including a multiplayer issue where the player can fall through the elevator, a fix to increase the maximum stack count of Vestige Seeds from 5 to 99, and a fix for a rare crash caused by AI.
Here are the full release notes.

Today marks the arrival of Version 1.5 - Master of Fate, the culmination of over 30 updates released since launch, resulting in significantly improved performance, stability and optimisation, alongside rigorous difficulty balancing in response to your feedback.

As part of this, we're delighted to also release our highly-anticipated Advanced Game Modifier System, available to all players (both new and old), granting the ability to fully customise your playthrough. This now concludes the Free Content Roadmap announced shortly after launch, which has added the following content and quality of life enhancements for Lords of the Fallen, vastly improving the experience for all players:
  • Significant performance, optimisation and stability improvements
  • Rigorous difficulty balancing including mob density reduction & nerfed ranged attacks
  • Split PvP and PvE game balancing
  • Online multiplayer enhancements for improved matchmaking and connection stability
  • New questlines including Season of the Bleak, Trial of the Three Spirits, and Way of the Bucket
  • New armour and weapon sets
  • Additional secret boss weapon abilities
  • Improved boss encounters with additional movesets & new AI
  • 12 new spells including the arena-devastating Immolation
  • New grievous strikes: each weapon family now features two unique finishers: one for single-handed wielding and another for two-handed wielding
  • 3 new projectiles: Blood Vomit, Explosive Mines, and Frost Worms.
  • QOL updates including: inventory expansion, appearance reset, storage functionality & gamepad rebinding
The latest new feature - the Advanced Game Modifier System - places power directly into your hands, allowing you to fully customise your game experience, using any combination of seven modifiers, to make the game easier, more difficult, or simply a completely new experience every time. Modifiers include the ability to randomise enemies, alter mob density and even enable a form of permadeath. Please find additional details in the new video below, with an introduction from our Head of Studio, Saul Gascon:

Advanced Game Modifier Options
  • Ironman: Dying in Umbral resets your current playthrough, and you will awaken at the start once again. The world progression is reset, but player progression and inventory is retained. Certain scripted moments are excluded from this.
  • Pre-Upgraded Loot: Weapons, shields and catalysts found as loot from enemies, or in the world, will come pre-upgraded based on your player level.
  • Randomized Loot: Loot dropped by enemies, and found in the world, is randomized. Does not affect quest and progression items, nor unique boss items.
  • Randomized Enemies: Enemies encountered in the world now appear in a random order. Does not impact named boss enemies.
  • More Enemies: The world contains significantly more enemies.
  • Withered Healing: All healing received is Withered Healing, and must be confirmed by dealing damage to enemies.
  • Vestige Decay:
    • No Vestige Decay: No Vestige has withered away, leaving you all possible places of respite.
    • Minor Vestige Decay: Some Vestiges have withered away, leaving you with fewer places of respite.
    • Extensive Vestige Decay: Many Vestiges have withered away, often leaving you without rest for long stretches.
    • Tremendous Vestige Decay: All Vestiges, except for a rare few, have withered away. Truly, a restless experience.
How to Activate the Advanced Game Modifier System
  • 1. Start Lords of the Fallen
  • 2. Choose New Game
  • 3. Make your Class Selection and customize your character's appearance
  • 4. On the final screen of the Character Creator navigate to the right button Advanced Game Modifiers
  • 5. Enable Advanced Game Modifiers
  • 6. Choose a character name
  • 7. Press Play
  • 8. The Game Modifiers screen appears
  • 9. Select any combination of modifiers, and Confirm.
Alternatively, if you have already completed the game with a character, you can activate the Advanced Game Modifiers from any vestige by selecting "Restart Game". Please be aware that this will start a new playthrough.

If you have not completed the game yet but want to continue using that character with modifiers, you will need to complete the current run. The modifiers will become available when starting a new run.

We hope you all enjoy returning to Mournstead with an all-new purpose, or if this is the first time you're embarking, then the very best of luck, Lampbearer.

In Light, We Walk.

Patch v1.5.17 - Additional Updates
  • AMD FSR 3
  • Players can now make use of AMD's latest FSR version.
Additional Changes
  • Fixed an issue in multiplayer that could cause the player to fall through the elevator, if the coop partner interacted with the corresponding lever while the elevator was still moving.
  • Increased the maximum stack count of Vestige Seeds from 5 to 99.
  • Fixed a rare crash caused by AI under special circumstances.
Check out our roadmap here.
Source: Steam Community
Add your own comment

3 Comments on Lords of the Fallen Version 1.5 Master of Fate Update Brings New Game Modifiers and AMD FSR 3 Support

#1
Onasi
And people sometimes wonder why savvy consumers wait at least a year after release before buying new games. Forget potential discounts, just look at all this. The release version of any modern game might as well be a content and feature incomplete glorified beta.
Posted on Reply
#2
AGlezB
Lords of the Fallen.
Posted on Reply
#3
Bruno_O
OnasiAnd people sometimes wonder why savvy consumers wait at least a year after release before buying new games. Forget potential discounts, just look at all this. The release version of any modern game might as well be a content and feature incomplete glorified beta.
totally, this update reminded me of the game (which was heavily criticized on release)

just bought it for ~30 USD and have already over 12h, playing on my 5800X + 7900 XT with FSR 3.0 enabled.

Smooth game play at 3k/120fps, using 75% of my GPU, nice. Game is really good, feels like a modern Bloodborne.
Posted on Reply
May 5th, 2024 07:26 EDT change timezone

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