Tuesday, September 10th 2024
Sony Reveals the PlayStation 5 Pro, Launches November 7th
Over the last four years since the launch of PS5, we've worked hard to continuously evolve the console experience and deliver the great games our players expect from us. Today, I'm incredibly proud to announce the next step in that evolution and welcome PlayStation 5 Pro to the PlayStation family - our most advanced and innovative console hardware to date.
We developed PS5 Pro with deeply engaged players and game creators in mind - as many have asked for a console that runs even higher fidelity graphics with smoother frame rates at 60 FPS. We achieved this on PS5 Pro with several key performance features.
Other enhancements include PS5 Pro Game Boost, which can apply to more than 8,500 backward compatible PS4 games playable on PS5 Pro. This feature may stabilize or improve the performance of supported PS4 and PS5 games. Enhanced Image Quality for PS4 games is also available to improve the resolution on select PS4 games. PS5 Pro will also launch with the latest wireless technology, Wi-Fi 7, in territories supporting this standard. VRR and 8K gaming are also supported.
It's humbling to see how game creators have embraced the latest technology from PS5 Pro, and several games will be patched with free software updates for gamers to take advantage of PS5 Pro's features. These games can be identified with a PS5 Pro Enhanced label within their title. Some games you can look forward to include blockbuster hits from PlayStation Studios and our third-party partners, such as Alan Wake 2, Assassin's Creed: Shadows, Demon's Souls, Dragon's Dogma 2, Final Fantasy 7 Rebirth, Gran Turismo 7, Hogwarts Legacy, Horizon Forbidden West, Marvel's Spider-Man 2, Ratchet & Clank: Rift Apart, The Crew Motorfest, The First Descendant, The Last of Us Part II Remastered, and more.
We kept the look of the PS5 Pro consistent with the overall PS5 family of products. You'll notice the height is the same size as the original PS5, and the width is the same size as the current PS5 model to accommodate higher performance specs. Players can add an Ultra HD Blu-ray Disc Drive, or swap out console covers when they become available.
PS5 Pro fits perfectly within the PS5 family of products and is compatible with the PS5 accessories currently available, including PlayStation VR2, PlayStation Portal, DualSense Edge, Access controller, Pulse Elite and Pulse Explore. The user interface and network services will also remain the same as PS5.
The PS5 Pro console will be available this holiday at a manufacturer's suggested retail price (MSRP) of $699.99 USD, £699.99 GBP, €799.99 EUR, and ¥119,980 JPY (includes tax). It will include a 2 TB SSD, a DualSense wireless controller and a copy of Astro's Playroom pre-installed in every PS5 Pro purchase. PS5 Pro is available as a disc-less console, with the option to purchase the currently available Disc Drive for PS5 separately.
PS5 Pro will launch on November 7, 2024 and will be available at participating retailers and directly from PlayStation at direct.playstation.com. Preorders will begin on September 26, 2024.
Our PS5 journey would not be possible without the millions of players that have supported us through the years and have shared with us their love of gaming. Whichever console option players choose, whether it's PS5 or PS5 Pro, we wish to bring everyone the very best gaming experience that fits their needs.
Source:
Playstation Blog
We developed PS5 Pro with deeply engaged players and game creators in mind - as many have asked for a console that runs even higher fidelity graphics with smoother frame rates at 60 FPS. We achieved this on PS5 Pro with several key performance features.
- Upgraded GPU: With PS5 Pro, we are upgrading to a GPU that has 67% more Compute Units than the current PS5 console and 28% faster memory. Overall, this enables up to 45% faster rendering for gameplay, making the experience much smoother.
- Advanced Ray Tracing: We've added even more powerful ray tracing that provides more dynamic reflection and refraction of light. This allows the rays to be cast at double, and at times triple, the speeds of the current PS5 console.
- AI-Driven Upscaling: We're also introducing PlayStation Spectral Super Resolution, an AI-driven upscaling that uses a machine learning-based technology to provide super sharp image clarity by adding an extraordinary amount of detail.
Other enhancements include PS5 Pro Game Boost, which can apply to more than 8,500 backward compatible PS4 games playable on PS5 Pro. This feature may stabilize or improve the performance of supported PS4 and PS5 games. Enhanced Image Quality for PS4 games is also available to improve the resolution on select PS4 games. PS5 Pro will also launch with the latest wireless technology, Wi-Fi 7, in territories supporting this standard. VRR and 8K gaming are also supported.
It's humbling to see how game creators have embraced the latest technology from PS5 Pro, and several games will be patched with free software updates for gamers to take advantage of PS5 Pro's features. These games can be identified with a PS5 Pro Enhanced label within their title. Some games you can look forward to include blockbuster hits from PlayStation Studios and our third-party partners, such as Alan Wake 2, Assassin's Creed: Shadows, Demon's Souls, Dragon's Dogma 2, Final Fantasy 7 Rebirth, Gran Turismo 7, Hogwarts Legacy, Horizon Forbidden West, Marvel's Spider-Man 2, Ratchet & Clank: Rift Apart, The Crew Motorfest, The First Descendant, The Last of Us Part II Remastered, and more.
We kept the look of the PS5 Pro consistent with the overall PS5 family of products. You'll notice the height is the same size as the original PS5, and the width is the same size as the current PS5 model to accommodate higher performance specs. Players can add an Ultra HD Blu-ray Disc Drive, or swap out console covers when they become available.
PS5 Pro fits perfectly within the PS5 family of products and is compatible with the PS5 accessories currently available, including PlayStation VR2, PlayStation Portal, DualSense Edge, Access controller, Pulse Elite and Pulse Explore. The user interface and network services will also remain the same as PS5.
The PS5 Pro console will be available this holiday at a manufacturer's suggested retail price (MSRP) of $699.99 USD, £699.99 GBP, €799.99 EUR, and ¥119,980 JPY (includes tax). It will include a 2 TB SSD, a DualSense wireless controller and a copy of Astro's Playroom pre-installed in every PS5 Pro purchase. PS5 Pro is available as a disc-less console, with the option to purchase the currently available Disc Drive for PS5 separately.
PS5 Pro will launch on November 7, 2024 and will be available at participating retailers and directly from PlayStation at direct.playstation.com. Preorders will begin on September 26, 2024.
Our PS5 journey would not be possible without the millions of players that have supported us through the years and have shared with us their love of gaming. Whichever console option players choose, whether it's PS5 or PS5 Pro, we wish to bring everyone the very best gaming experience that fits their needs.
216 Comments on Sony Reveals the PlayStation 5 Pro, Launches November 7th
The regular PS5 also still exists, so it's not like Sony is raising the bar to entry for the platform.
Sony needs to wake up.
In USA the the white series X is 448 from what I can see. 460 in the UK.
1) Ryzen 7 5700X3D is not $150, its ~$200, And the 5700X (Cheapest 8C Ryzen on sale for PCs) is ~$160.
2) The 5700X doesn't come with a cooler (+$15 A good non noisy cooler).
3) The $75 AM4 doesn't come with WIFI, Bluetooth and PCIE Gen4 combined, (+$20 for a WIFI6/BT5 card).
4) RX6800 is inferior, PS5 Pro has a custom GPU, the GPU part is a slightly downclocked 7800XT with RDNA4 RT hardware.
5) Blu-ray drive is not required to game on a PS5 Pro so remove from both.
6) Where are the input devices on the PC? LOL (+$13 for cheap keyboard and mouse) and (+$70? For a Dual sense).
7) Where is the OS on the PC? LOL.
8) Vertical stand is not required to play on a PS5 Pro, and even if you want one you don't have the buy the official one, you can buy a third party for like $10.
9) PS+ is not required to play on PS5 Pro, if you choose to get it then the extra benefits it provides offsets the cost you pay for the service.
Even when you buy the cheapest part that satisfy/close to satisfy PS5 Pro specs and get the Windows key for like $5 (Not legal?) you are still looking at $1000 minimum, $300 more than a PS5 Pro.
www.microsoft.com/en-us/d/xbox-series-x-2tb-galaxy-black-special-edition/8smbrt7wmfp9
2TB version seems Microsoft site only and is £550 for UK.
I guess I'm in the minority but I just like games and gaming in general platform doesn't really matter to me.
I get what you're saying though if it's your only system long term value isn't great.
Lets be real though most people on this site like PCs and most console gamers have no interest or very little interest in pc gaming it took years for me to get my buddies to switch off console with multiple obvious examples of pc gaming being better. Still for MP gaming there are way more cheaters in the pc space which console gamers absolutely hate.
Trust me if I could only have one platform it'd be pc but there are multiple reasons why someone might prefer a console. I'd rather have everything other than windows handhelds they are still too shite lol.
In the end, getting a PS5 Pro isn't a terrible choice if you really have no use of a PC, but else a PC is definitely a smarter choice. And I myself am a PC gamer who has never owned a non portable gaming console in my whole life.
PC isn't cheaper on the long run, overall its more expensive.
PS+ features are all optional and not required to play games, you won't enjoy the gaming less if you don't have cloud saves, free packs ....etc Wrong again, online multiplayer works even without a PS+ subscription for "free for all games" like Rocket League, Call of Duty: Warzone, Fortnite and Apex Legends ....etc
Not to mention even if you want to play a non-free game online, if you know a PS+ plus subscriber then they can share that feature with one PS5 console and one PS4 console, so you get it for free. 1) Yes +45% performance is for rasterization, RT performance boost is up to 3x.
2) RX6700 has a 160-bit memory bus versus 256-bit for the PS5, its like a RX6700 but with a %40 memory overclock, which depending on the game it can give a big boost to FPS versus a RX6700.
3) RX6800 has poor RT performance, something that the PS5 Pro won't have, the comparison to the RX6800 is flawed at best.
4) PS5 Pro GPU is an 7800XT with a downclock of 11% on the core and 8% on the memory, with a better RT performance. Performance will very close to the 7800XT rather than a RX6800.
I have no problem with people preferring PCs over consoles, in the end each person requirement/budget is different, I do have problem with people who spread wrong information just to make the PC look better/consoles look worse.
The fact is even the "badly" priced PS5 Pro offers tremendous value as a gaming system versus a PC.
3) That's what I said, in RT it should be closer to the 7800 XT
4) The question is how can it have +45% more perfs than something close to a RX 6700 and be a 7800XT. For me it's only the RT perfs that will be close to the 7800XT (and even in RT I don't see it be better than the 7800 XT).
Close to/slightly behind the 7800XT in rasterization, for RT the performance should be ahead of the 7800XT.
You're the one who keeps saying the PS5 GPU is ~RX6700, well its not, its custom and its performance can vary depending on the game, only at the worst case scenario the performance is similar to the RX6700. Rocket League is playable offline, and of course Sony is gonna take a cut of them for the services.
Original point still stands, you can play online on a PS5 for free.
"Close to/slightly behind the 7800XT in rasterization" Then how do you explain the dev of the PS5 himself said "up to 45% compared to previous gen" and not 75% ??
"You're the one who keeps saying the PS5 GPU is ~RX6700," This is from the numbers given here in the TPU database. Check the links in my original message. Given the actual in game perfs it's seems quite likely even.
Up to 45% is probably because not everything in the graphics pipeline was increased by 67% like they did with the core count, who knows, its anybody's guess until they clarify their testing methodology.
We had two leaks on the PS5 Pro specs which turned out to be correct, they are:-
First leak said the GPU is 33.5TFLOPs which makes the GPU 60CU @ 2.18 GHz, 50 MHz lower than the PS5 <== my guess is that they're unlikely to drop the clockspeed to maintain compatibility with non-patched PS5 games.
Second leak said the GPU actually can boost to 36TFLOPs so that puts the GPU 60CU @ 2.344 GHz <== more likely accurate since the PS5 Pro has a boost mode, if it works like how the boost mode on the PS4 Pro did, it bumps up the GPU clock slightly to boost frames.
7800XT = 60CU @ 2.43 GHz with 19 Gbps VRAM.
PS5Pro = 60CU @ 2.344 GHz with 18 Gbps shared VRAM.
Not much behind the 7800XT, at least on paper.