Friday, December 6th 2024
Borderlands 4 Game Awards Trailer Expected To Divulge Details on Returning Characters
The annual Game Awards is just around the corner, with the opening night scheduled for December 12, and gaming industry big-shots have teased that there are big announcements coming. One such announcement is the reveal of the second Borderlands 4 trailer, which is all but confirmed for The Game Awards, thanks to Randy Pitchford, CEO of Gearbox Software. We already know the game is planned for release sometime in 2025, but fans are itching to know more about what's to come from the looter shooter that dominated the early 2010s. Around the same time, Andy Robinson, CEO of Video Game Chronicle, teased that he is "Expecting a VERY big Game Awards next week," going on to hype up his followers with "Fire up the hype train."
Pitchford, who has a reputation for being very active on X, recently posted a not-so-subtle confirmation that Gearbox was working on a new trailer for Borderlands 4. Without revealing much more, Pitchford teased that the next trailer would start where the first left off, suggesting that we may find out more about whom the cybernetic arm at the end of the teaser trailer belongs to. So far, prevailing fan theories and speculation around the owner of said arm propose that it is a hint at the return of Gaige, a playable character, and fan favorite, from Borderlands 2. This is a plausible guess, since the Borderlands franchise is known for bringing back characters from previous games, and it wouldn't be the first time we will have seen a former playable character turn NPC.
See the already-released Borderlands 4 teaser trailer below:
Sources:
Randy Pitchford on X, Andy Robinson on X
Pitchford, who has a reputation for being very active on X, recently posted a not-so-subtle confirmation that Gearbox was working on a new trailer for Borderlands 4. Without revealing much more, Pitchford teased that the next trailer would start where the first left off, suggesting that we may find out more about whom the cybernetic arm at the end of the teaser trailer belongs to. So far, prevailing fan theories and speculation around the owner of said arm propose that it is a hint at the return of Gaige, a playable character, and fan favorite, from Borderlands 2. This is a plausible guess, since the Borderlands franchise is known for bringing back characters from previous games, and it wouldn't be the first time we will have seen a former playable character turn NPC.
Randy Pitchford @DuvalMagic - Dec 5Regardless of who features at the end of the original Borderlands 4 teaser trailer, we'll likely find out a lot more about the game's aesthetics, plot, and gameplay in the coming weeks and months, whether that be via The Game Awards or other Gearbox announcements.
Cooking up a new Borderlands 4 trailer and it's badass af. Latest render is knocking me out. I'm not supposed to talk about it yet, but idgaf. I'M FREAKING OUT, yo.
See the already-released Borderlands 4 teaser trailer below:
19 Comments on Borderlands 4 Game Awards Trailer Expected To Divulge Details on Returning Characters
Just mad respect for that.
Also that schizophrenic Randy Pitchford retweeting himself in a monologue is just instant turn off. Get a life, loser. 'My phone is blowing up after I did a thing guys hahaha' Yeah Right, that totally wasn't planned PR. Please, hand me a puke bucket?
The main plot is that cringeworthy
I think too many people think that completing the entirety of BL2, which is by many fans and my owns admission a bloated game, is a bit much. Finish Normal & TVHM, go after the legendaries you want, call it a day. I am a bit biased because I have completed every single character multiple times all the way up to OP8 / OP10.
Tangent aside, BL3 was nice in that regard because the endgame didnt have as much content but wasnt nearly as much of a time investment IMO. Considering BL3's iteration on gameplay was great, I really hope that they figure out the story and all the little other things. The premise of BL4 sounds like a good launching point. Lets just hope they dont ruin it through death by a thousand cuts and shock value deaths. Its Randy. Dude is his own form of mental illness. I dont have a issue with him expressing excitement but im honestly just numb to his weirdness and other, awful things. Not that he shouldn't be called out for them, I should clarify
I prefer the menu layout in 1 among other things as well.
Cryo will always remain superior to slag in my mind, but slag has its run. Just wish the endgame didnt make it so intolerable and literally nearly impossible to finish the whole game on OP10 without slag.
Jack's character is definitely hit or miss. I think he holds the same kind of intrigue a character like GLaDOS does where he is initially very one-note but you learn more about his character as you go on. Even more so when you remember that both franchises (Portal and BL) have games made after the initial games these characters were made for that delve into their backstories a bit. Ones a sequel, ones a prequel. Yada. I really enjoyed jack though, but I think its good he only appeared in two games. Still would take Jack over whatever was going on in BL1.
Maybe BL4 will finally get the best of both worlds? Or just continue what BL3 did as the people who dont enjoy the rates for it (which is primarily just a vocal minority which includes people like me) are well, a minority. Majority of people enjoy the rates of legendaries in BL3.
Maybe if they brought back pearls and didnt make them 90% of them awful like they did in BL2 that would be something worth hunting for. BL3 just really didnt have that 'Endgame item which you can spend hours going for' kind of item, and while I apperciate the fact the grind wasnt so painful for most people, for people like me who have way too much freetime and possible insanity, it kind of just felt like it was meh.
I'd agree with you on slag. Its why I prefer cryo. Its a more interesting element while still providing a unique utility that you can use to benefit the rest of your arsenal just like slag. Also cryo is just cooler. Dont care what anyone says. Freezing a bandit alive is alot cooler than throwing the equalivent of purple paint on them and magically doing double damage.
Your chances of getting the Unkempt Harold are 10% as is, for a weapon that regardless of parts in normal mode can carry you up until the bunker pretty much if your investing in the right skillpoints or even farther with bad#ss rank. Even in TVHM if you immediately go for a harold you can keep it for a decent bit. Too many people are hyperfixated on getting perfect gear or else its not worth using when that onyl really matters in UVHM. And like I've mentioned before, you should probably just avoid UVHM if you are playing BL2 and arent seriously dedicated to finishing a character.
A perfect Unkempt Harold is also not really that terrible of a farm if you go through Savage Lee, 10% for the harold, 12.5% for the grip, 14.29% for the accesory for perfect matching grip DPUH. Trust me, theres so much worse in this franchise. The Nemesis Invader Hybrid from BL1 and Perfect Hide of Terra, The Cobra from BL2, etc etc. I woudn't say the grind in BL2 is actually that bad for most of the legendaries or uniques. Especially on modern machines where you can restart the game or level to respawn a named enemy who drops X thing very quickly nowadays. I dont know anything about Honkai or Genshin to compare though.
I liked BL3 in the regard that it added so many unique weapon parts but their importance in endgame becomes way less important compared to BL2 or BL1. I think the way they balanced parts in that game was basically perfect, plus they brought back some of the old parts from BL1 that we really enjoyed. Except the Anarchy barrel part for SMGs. But thats probably for the best. Hope to see BL4 continue this trend.
I think the fact we have so many good weapons in BL3 that aren't legendary or unique purely from weapon parts is another good thing too. BL1 had this aswell with the Gamble Snipers and Double Anarchy's, Helix Rocket Launchers, and Matador Shotguns. All very reliable, though inconsistently obtainable regular weapons. BL3 has its own equalivently good regular weapons aswell but my knowledge on BL3 is practically 0. But thats going a bit off topic regardless if I continue to ramble on.
I feel like having you choose weapon parts would also invalidate the point of random weapon parts, not that BL2 legendaries were very unique in terms of parts they could get anyway because they were always barrel, body, and manufacturer locked (fun fact: all legendary effects on nearly every single weapon in BL2 is locked to the barrel, unlike BL1.)
I did find the vending machines good in BL1 for random legendaries.