Tuesday, December 17th 2024

NVIDIA Blackwell RTX and AI Features Leaked by Inno3D

NVIDIA's RTX 5000 series GPU hardware has been leaked repeatedly in the weeks and months leading up to CES 2025, with previous leaks tipping significant updates for the RTX 5070 Ti in the VRAM department. Now, Inno3D is apparently hinting that the RTX 5000 series will also introduce updated machine learning and AI tools to NVIDIA's GPU line-up. An official CES 2025 teaser published by Inno3D, titled "Inno3D At CES 2025, See You In Las Vegas!" makes mention of potential updates to NVIDIA's AI acceleration suite for both gaming and productivity.

The Inno3D teaser specifically points out "Advanced DLSS Technology," "Enhanced Ray Tracing" with new RT cores, "better integration of AI in gaming and content creation," "AI-Enhanced Power Efficiency," AI-powered upscaling tech for content creators, and optimizations for generative AI tasks. All of this sounds like it builds off of previous NVIDIA technology, like RTX Video Super Resolution, although the mention of content creation suggests that it will be more capable than previous efforts, which were seemingly mostly consumer-focussed. Of course, improved RT cores in the new RTX 5000 GPUs is also expected, although it will seemingly be the first time NVIDIA will use AI to enhance power draw, suggesting that the CES announcement will come with new features for the NVIDIA App. The real standout feature, though, are called "Neural Rendering" and "Advanced DLSS," both of which are new nomenclatures. Of course, Advanced DLSS may simply be Inno3D marketing copy, but Neural Rendering suggests that NVIDIA will "Revolutionize how graphics are processed and displayed," which is about as vague as one could be.
Just based on the information Inno3D has revealed, we can speculate that there will be a new DLSS technology, perhaps DLSS 4. As for Neural Rendering, NVIDIA has a page detailing research it has done relating to new methods of AI-generated textures, shading, and lighting, although it's unclear which of these new methods—which seem like they will also need to be added to games on the developer side—it will implement. Whatever it is, though, NVIDIA will likely divulge the details when it reveals its new 5000 series GPUs.
Sources: HardwareLuxx, NVIDIA
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87 Comments on NVIDIA Blackwell RTX and AI Features Leaked by Inno3D

#76
LittleBro
Still, it remains a mystery to me a game can cook a GPU in age of modern hardware. There are so many protections, different throttling mechanisms in place and yet it happens.
Posted on Reply
#77
evernessince
LittleBroStill, it remains a mystery to me a game can cook a GPU in age of modern hardware. There are so many protections, different throttling mechanisms in place and yet it happens.
One has to assume it was due to a failure on multiple levels. There should be protections in place at both the driver and GPU BIOS level. We know Nvidia fixed the issue via a driver update but one has to wonder if Nvidia has sufficient protections in place in the GPU BIOS.

The funny part of that whole debacle was the people blaming the game devs and everyone else but Nvidia. People don't realize that if any piece of software caused damage to your hardware that's immediately a failure on the hardware manufacturer for not implementing safeguards.
Posted on Reply
#78
Neo_Morpheus
evernessinceNvidia? Doesn't register apparently.
evernessincepeople blaming the game devs and everyone else but Nvidia
Thats pretty much it, Ngreedia simply does no wrong.

But no matter how much AMD does or at least try to, its simply never good enough or good at all.
Posted on Reply
#79
95Viper
Stick to the topic.
It is not a bash thread and is not a Nvidia vs. AMD thread.
Posted on Reply
#80
StimpsonJCat
BwazeLike what, bugs with pedigree? They have constant problems with high idle power draw with multiple monitors - not just a bit higher power draw that reviews show but actual bugs where power draw shoots through the roof, and it's a recurring thing that's going on for more than a decade...
Is this still a thing? I also thought this was an nGreedia thing too?
Posted on Reply
#81
LittleBro
Palit registered with EEC humble bunch of SKUs:
videocardz.com/newz/palit-registers-all-possible-variants-of-geforce-rtx-50-series-at-eec
Of course, this does not mean that all those models will be actually released, it's more like Palit is preparing for every possible situation.

But if such number of SKUs per one generation would be really released, man, that would be disaster for reviewers.
Huge differences between amount of shaders distributed among currently known RTX 5000 series SKUs point to a fact we might see more RTX 5000 series SKUs than with 4000 or 3000. One shall see sooon!

Also, this is interesting:
videocardz.com/newz/retailer-lists-e5999-geforce-rtx-5090-and-e3499-rtx-5080-acer-gaming-pcs-ahead-of-launch

2TB SSD ... 160€
128GB RAM ... 650€
285K ... 700€
MB, PSU, case, cooling ... <1200 €
RTX 5090 ... 3000+€?
Posted on Reply
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