Tuesday, December 17th 2024
Nintendo Switch 2 Slated To Outclass Original in Year-One Sales Figures
The Nintendo Switch 2 is a known quantity at this point, with leaks suggesting that an early-to-mid-2025 launch seems more and more likely. Now, research firm DFC Intelligence has published a report projecting Switch 2 sales to soar past its predecessor's first-year sales figures. According to the report, the upcoming Nintendo Switch 2 will sell between 15 and 17 million units in 2025 alone, and, given that it is the only one of the big-three consoles to get a major generational update next year, it looks like it will go largely uncontested.
By comparison, according to Nintendo's 2018 financial results, the original Nintendo Switch sold 15.5 million units in its first year on the market. The original Switch launched just before the start of the new fiscal year, though, on March 3 (Nintendo's fiscal year ends on March 31), and in its first 28 days on the market, the Switch reportedly garnered over 2 million sales. This puts the Switch 2 on track to surpass or at least match the first-generation Nintendo Switch, despite the Switch 2 facing mounting competition from the likes of the Steam Deck and Windows-based gaming handhelds. Statista data shows that the Nintendo Switch peaked at around 29 million units sold per year around 2021. Obviously, the circumstances surrounding the launch of the original Switch were somewhat different, with sales likely still riding the wave that gaming hardware saw during the COVID pandemic.Of course, this is simply a projection based on currently available public information and industry opinions. When the original Switch launched in March 2017, the hybrid handheld-living room console that could also support split-screen multiplayer on-the-go was a rather novel prospect, and it helped that it had the backing of Nintendo's hard-hitting IP library behind it. This time around, though, it looks as if the Switch 2 will be backwards compatible with original Nintendo Switch games, which will be a driving factor for those upgrading from the original Switch, potentially boosting sales of the upcoming handheld.
Sources:
DFC Intelligence, Wccftech, Nintendo [PDF], Statista
By comparison, according to Nintendo's 2018 financial results, the original Nintendo Switch sold 15.5 million units in its first year on the market. The original Switch launched just before the start of the new fiscal year, though, on March 3 (Nintendo's fiscal year ends on March 31), and in its first 28 days on the market, the Switch reportedly garnered over 2 million sales. This puts the Switch 2 on track to surpass or at least match the first-generation Nintendo Switch, despite the Switch 2 facing mounting competition from the likes of the Steam Deck and Windows-based gaming handhelds. Statista data shows that the Nintendo Switch peaked at around 29 million units sold per year around 2021. Obviously, the circumstances surrounding the launch of the original Switch were somewhat different, with sales likely still riding the wave that gaming hardware saw during the COVID pandemic.Of course, this is simply a projection based on currently available public information and industry opinions. When the original Switch launched in March 2017, the hybrid handheld-living room console that could also support split-screen multiplayer on-the-go was a rather novel prospect, and it helped that it had the backing of Nintendo's hard-hitting IP library behind it. This time around, though, it looks as if the Switch 2 will be backwards compatible with original Nintendo Switch games, which will be a driving factor for those upgrading from the original Switch, potentially boosting sales of the upcoming handheld.
23 Comments on Nintendo Switch 2 Slated To Outclass Original in Year-One Sales Figures
Hasn't been dropped as much as the WiiU was thankfully. I probably dropped it more than they did :oops:
They will be getting one next Christmas :D
And if a new Mario Kart will come out it's going to sell in millions with upgraded graphics
1. Nintendo portables always sell like crazy.
2. The Switch did not have PC grade hardware in it.
3. There is no competition for it (no, those silly PC consoles don't count because they are PCs and not competing with it in any real form).
4. Even if Sony and Microsoft do release to compete with it everyone who's ever attempted to compete with Nintendo in this area has been destroyed by Nintendo and their under powered option.
5. Nintendo is not dependent on hardware brunt for sales. Nintendo is dependent on their own first party titles and using low end enough hardware they can sell it at a profit not a loss.
6. People will buy Nintendo even if the games aren't out at launch because everyone knows they will come out.
You clearly know very little about Nitendo and are making the mistake of thinking about things from the extremely warped mUh G4m1nG PC!@!!!!! mindset.
There are those knock off handhelds which comes with or without games. Kinda cheap. Everyone knows there can be no legal way to license 50.000 games. I still see those "deals" made on certain pages for around 40€. I'm not in that area - I think they come with all the specifications and emulators.
*)
I also tried one game again on my bigger nerwer android tablet.
Many have a smartphone.
-- I really wonder in active use consoles from those 15 million units sold.
1. Not true. The Virtual Boy was a failure. Arguably, the Wii U was a portable failure as well.
2. Sure
3. Steam Deck and handheld PC owners are the competition for handheld gaming. They target a similar audience of gamers who want flexibility and portability, even if marketed differently. I bought a Switch at launch because there was nothing really like it at the time, now there's plenty of options, so I'll be skipping Switch 2. This is also why Nintendo has recently been hellbent on killing Switch emulation now that handheld PCs exist or even powerful Android handhelds like Odin 2.
4. Competition might struggle, but it doesn't mean they’re outright “destroyed.”
5. Third-party developers sometimes skip Nintendo platforms because the lower-end hardware can’t support their games. This is why most AAA titles aren't available on the Switch, and those that are, run better on handheld PCs. The only things on Switch that aren't on handheld PCs are first party titles. But again, emulation is a thing.
6. Launch sales can suffer if a strong lineup isn’t available. The Wii U’s slow adoption was partly due to a lack of compelling launch titles, showing consumers aren't always willing to wait.
Anyway maybe I can finally get a used switch that is less than 70% of release price.
It does not matter if other can because the frames and the detail level is going to be the lowest possible. That kinda kills the game and games on PC (most of them) do not offer much except the graphics. I wouldn't say nintendo wii u was a failure. Why would you say it was? they have sold around 14million units and these were competing with Nintendo 3DS from (released a year before) and play station vita. I would have called them failures if these sold 1million units or lets say below 5million. It was not a great sale but it was not a failure. Or you can say, Nintendo does not care for 3rd party developers and their common titles available on every PC platform. You can also say developers dont want to release something on a console where you have so many unique titles nobody would play their game. Porting the game from a PC is, I'm pretty sure, a nightmare for developers. So why even bother? They are looking for profit like every game company and releasing a common title that is on every pc platform you can imagine is quite pointless. THen you have a demanding engines they are using not even handhelds can cope with unless you like slide shows in 10fps. That would apply to pc handhelds but switch is totally different. Also Nintendo DS was totally something else. Because these have something else than just some hardware that can do this or that.Nintendo is not about matching with PC hardware, never was. Unlike pc handhelds which are trying to surpass one another which one is faster and uses less power at the same time, where you can play a PC games which are running pretty slow if you want to go with the newest games. Nintendo switch does not have that problem, because it doesn't matter.
I can't see, switch 2 being any different from switch except some improvements.
That was not the point exactly and there are more titles than just Pokemon and Zelda, I only hope you do get my point fairly. There are improvements, but not as going from a 2060 to a 4070ti type of improvement.
I hope you understand that this is entirely different market and graphics as important as it is, it doesn't have to match the current best looking games in the PC market, which other handhelds are actually trying to accomplish. I don't know exactly what is going to change since all we currently know are rumors but I'm trying to paint a picture here, not to look at this, from a perspective of a PC gaming market.
The Switch already beat the PS2 in the US to become the best selling console of all time. It's on track to do that world wide. That's pretty crazy. That's on top of the fact that when it comes to portables they've so slaughtered the competition the market is riddled with companies that went under or no longer bother to compete.
The Switch 2 is going to do the same thing. The combination of hardware + software + laser focus on their own IP. They don't really compete with anyone. They are their own market and create stuff around it. Others try to ape it but fail. Case in point when the NES mini came out SEGA, SONY, and TG-16/Konami jumped in. They all flopped.
It's also a shot in the dark until we know specs, price and compatibility.