Monday, December 14th 2020
CD Projekt RED Apologizes to Console Gamers for Buggy Cyberpunk 2077 Release, Offers Refunds
CD Projekt RED today issued an apology to gamers for a buggy release of Cyberpunk 2077, a game that the studio treated as its magnum opus. The open-letter apology addressed to gamers at large, and signed by CDPR higher-ups; in particular expressed regret to gamers on older-generation game consoles such as the PlayStation 4 and Xbox One. Cyberpunk 2077 looks and plays terrible on these older consoles, despite the studio charging the same $60 for the title. Game assets such as textures are of the lowest possible resolution, as is the geometry, draw-distance, and even crowds and character models. In particular, CDPR acknowledged the fact that before launch, the studio hadn't shown footage of how the game plays on these older consoles, which deprived gamers of making more informed choices.
As a token of apology, CDPR offered gamers on these older consoles full refunds on their games purchased on Xbox or PSN. Those with physical copies of the game may return it to their retailers for refunds. CDPR set up an e-mail support service for those facing difficulties in getting refunds. For those who decide to give CDPR a chance at redemption; the studio promised a major game patch slated for January 2021, and a follow-up second-patch in February. The PC version of Cyberpunk 2077 is getting regular updates through all the platforms it's sold on (GOG, Steam, and EGS).
Source:
CD Projekt RED (Twitter)
As a token of apology, CDPR offered gamers on these older consoles full refunds on their games purchased on Xbox or PSN. Those with physical copies of the game may return it to their retailers for refunds. CDPR set up an e-mail support service for those facing difficulties in getting refunds. For those who decide to give CDPR a chance at redemption; the studio promised a major game patch slated for January 2021, and a follow-up second-patch in February. The PC version of Cyberpunk 2077 is getting regular updates through all the platforms it's sold on (GOG, Steam, and EGS).
103 Comments on CD Projekt RED Apologizes to Console Gamers for Buggy Cyberpunk 2077 Release, Offers Refunds
This bullshit with buggy releases like this has to stop.
Go figure.
It doesnt help that CDs CEO said "Cyberpunk actually runs pretty well on last gen systems" (Xbone and PS4)
The fact they even bothered with last gen annoys me. Devs need to leave those consoles in the past and start developing for next gen. Holding the entire industry back with this bs, and its not just CD that seems to still have a hard on for last gen.
It is pretty amazing how these people who are complaining about the PS4 and xbone versions couldnt see the writing the walls when they delayed the game 3 times due to problems, and then complain their potato of a system is struggling to run a game that looks like it was built with mainly PCs in mind and next gen hardware, even though the game was announced with only last gen and PCs available. (CD doesn't really develop with consoles in mind first then PC. One of those few studios).
I mean, back when Mortal Kombat came out for SNES/Genisis and I bought it for Gameboy I didn't complain that it didn't look as good as the SNES version...
That said, the biggest problem for me is that 41% of the pre-orders were for consoles and CDPR didn't give reviewers access to the console versions to review before release. This is some incredibly shady shit from CDPR and offering refunds is the bare minimum.
Remember Battlefield 4? Two words: Scope creep.
The problem with games that take too long in development, is that they can't hope to compete based on what the market was like at the beginning or mid-through the development process.
Also, if you buy the Xbox One X version you get the Xbox series X version free. They confirmed this.
I also don't get all the CDPR apologists saying "Well, what did people expect on super old hardware". Based on the games released in the past years and CDPR's own words, I'd say "more than what they got". CDPR's own CEO said just before the game's release that it was running surprisingly good on base consoles. He only got the surprising part right. :laugh:
No! You are breathtaking!
The Xbox Series X GPU has 3328 SP. The 6900 XT has 5120. Basically, in terms of stream processors, the Xbox has around 65% of the capability of AMD's most powerful GPU.