Friday, April 7th 2023

Star Wars Jedi: Survivor PC Install Size is Daunting at 155 GB

Electronic Arts has updated the listings for PC system requirements for Star Wars Jedi: Survivor, and the gaming community has reacted to the refresh of the game's minimum installation storage requisite. It calls for a whopping 155 GB of disk space, for the base game alone, not including the expected routine of patches and extra story content (via DLC). The publisher suggests that an SSD is best used for an optimal in-game experience. The slightly older PC requirements specified a minimum of 150 GB for HDDs, and 130 GB for SSDs.

As it stands, the Respawn Entertainment developed action adventure game has one of the larger minimum storage requirements among modern titles - all the more surprising given that it will offer a relatively short and linear single player experience. Current installations of the PC version of Red Dead Redemption 2 will occupy 150 GB of disk space. Jedi: Fallen Order (2019), Survivor's preceding title in the series, demands a comparatively modest install base of 55 GB. It will be interesting to observe whether Jedi: Survivor will drive sales of larger storage solutions - in the recent past, gamers have scrambled to acquire higher capacity SSDs and HDDs in order to accommodate the ever-growing installations and content drops required to play the Call of Duty/Modern Warfare series.
The Steam page for the game has been revised with the up-to-date specification requirements, as of the time of writing these read:

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit
Processor: 4 core / 8 threads | Intel Core i7-7700 | Ryzen 5 1400
Memory: 8 GB RAM
Graphics: 8 GB VRAM | GTX 1070 | Radeon RX 580
DirectX: Version 12
Network: Broadband Internet connection
Storage: 155 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit
Processor: 4 core / 8 threads | Intel Core i5 11600K | Ryzen 5 5600X
Memory: 16 GB RAM
Graphics: 8 GB VRAM | RTX 2070 | RX 6700 XT
DirectX: Version 12
Network: Broadband Internet connection
Storage: 155 GB available space

Additional Notes (for both sets): Internet required for non-optional patching, no online play.


Star Wars Jedi: Survivor will be available on PlayStation 5, Xbox Series X/S, and Windows PC on April 28th, 2023.
Sources: Star Wars Jedi: Survivor Steam Page, Game Informer
Add your own comment

70 Comments on Star Wars Jedi: Survivor PC Install Size is Daunting at 155 GB

#1
Space Lynx
Astronaut
It will take 7 minutes on my fiber optic internet, yawn, give me something challenging
Posted on Reply
#2
Solid State Soul ( SSS )
Space LynxIt will take 7 minutes on my fiber optic internet, yawn, give me something challenging
Temperance child
Posted on Reply
#3
Dragam1337
8gb vram in minimum spec - not surprising, but we are deffo seeing the movement into higher vram requirements :)
Posted on Reply
#4
damric
What I can't play this with my 80GB Hitachi?
Posted on Reply
#5
r9
Space LynxIt will take 7 minutes on my fiber optic internet, yawn, give me something challenging
If it takes more than 5min on my Internet I'm switching service.
Posted on Reply
#6
Space Lynx
Astronaut
r9If it takes more than 5min on my Internet I'm switching service.
I of course was joking around, but yes I do have really fast internet and plenty of storage, so these things do not bother me haha
Posted on Reply
#7
Frick
Fishfaced Nincompoop
Space LynxI of course was joking around, but yes I do have really fast internet and plenty of storage, so these things do not bother me haha
You'd be able to get your own place if you didn't spend so much cash on fast internet.

Sadly this does not mean it's 125 times better than Jedi Academy. :(
Posted on Reply
#8
r9
FrickYou'd be able to get your own place if you didn't spend so much cash on fast internet.

Sadly this does not mean it's 125 times better than Jedi Academy. :(
"You'd be able to get your own place if you didn't spend so much cash on fast internet."
I don't understand how this would help him download the game faster ?!
Posted on Reply
#9
Space Lynx
Astronaut
FrickYou'd be able to get your own place if you didn't spend so much cash on fast internet.

Sadly this does not mean it's 125 times better than Jedi Academy. :(
I live with my parents dude, they pay for the internet. I don't make much money as I work part time (hopefully soon it will be two part time jobs as it was a couple years ago) and have a list of 4 pages long of medical issues, perhaps you shouldn't assume.
Posted on Reply
#10
64K
Games just keep getting bigger and bigger. I've seen a Call of Duty game requiring 235 GB of storage space.
Posted on Reply
#11
Space Lynx
Astronaut
64KGames just keep getting bigger and bigger. I've seen a Call of Duty game requiring 235 GB of storage space.
I wish the industry would make bigger and cheaper SSD's and stop focusing on NVMe drives so much. I see no reason why a 8TB SSD 2.5" can't cost $150 if produced at volume.
Posted on Reply
#12
unwind-protect
My Assetto Corsa install is more than a TB. Bring it on.
Posted on Reply
#13
ymdhis
Space LynxI wish the industry would make bigger and cheaper SSD's and stop focusing on NVMe drives so much. I see no reason why a 8TB SSD 2.5" can't cost $150 if produced at volume.
I'm sure we will reach those prices once penta level cells will be out, of course they will be probably as fast as a 5400rpm drive from 1998, judging by how bad QLC drives are once the cache is full.

155GB games won't be a problem then, it's just that your fiber optic line will be heavily bottlenecked by the drive speed!
Posted on Reply
#14
the54thvoid
Intoxicated Moderator
Why is nobody discussing the issue that there is absolutely no need for that large of an install?

It's ludicrous.
Posted on Reply
#15
Space Lynx
Astronaut
the54thvoidWhy is nobody discussing the issue that there is absolutely no need for that large of an install?

It's ludicrous.
the real discussion is that you have now entered the Matrix



11111, I knew it all along! and the green color to match the movies too... hmmm...

:roll:
Posted on Reply
#16
R-T-B
FrickYou'd be able to get your own place if you didn't spend so much cash on fast internet.
Sadly almost certainly not.
Posted on Reply
#17
RogueSix
155GB daunting? Nah. That's less than half of my DCS World install (368GB).
Posted on Reply
#18
LabRat 891
www.techpowerup.com/306911/seagate-introduces-star-wars-inspired-lightsaber-collection-special-edition-ssds

It all makes sense now
the54thvoidWhy is nobody discussing the issue that there is absolutely no need for that large of an install?

It's ludicrous.
From what I've heard/read. It's a side-effect of the necessity of so many disparant parties working on a game concurrently. Assets get re-re-repeated, one chunk of code only slightly different from another, might be repeated dozens if not hundreds of times...
Again, from what I've heard/read. I got curious after games that do not have insanely huge textures, were also inflating. (like Switch games)
Posted on Reply
#20
caroline!
Space LynxIt will take 7 minutes on my fiber optic internet, yawn, give me something challenging
I guess


It has prickdeto's shituvo so they can keep it:nutkick: ewww + ugh
Posted on Reply
#21
TheinsanegamerN
LabRat 891www.techpowerup.com/306911/seagate-introduces-star-wars-inspired-lightsaber-collection-special-edition-ssds

It all makes sense now


From what I've heard/read. It's a side-effect of the necessity of so many disparant parties working on a game concurrently. Assets get re-re-repeated, one chunk of code only slightly different from another, might be repeated dozens if not hundreds of times...
Again, from what I've heard/read. I got curious after games that do not have insanely huge textures, were also inflating. (like Switch games)
Like everything else today, optimization is an alien language.

Remember, this is the same publisher that excused the huge size of titan fall by saying they "didnt compress the audio for performance reasons".
Posted on Reply
#22
Space Lynx
Astronaut
TheinsanegamerNLike everything else today, optimization is an alien language.

Remember, this is the same publisher that excused the huge size of titan fall by saying they "didnt compress the audio for performance reasons".
Just to be fair to them, Titanfall was good, and Titanfall 2 was one of the best campaigns I have ever played. The game doesn't get enough love. Never tried multi though.
Posted on Reply
#24
ir_cow
I miss the days things fit on CDs and Doom 3 came on a DVD disc because it was "so big".

Is no one even trying to use data compression anymore?
Posted on Reply
#25
wgoldwing
I wish that game developers would start using the most recent compression formats - av1, hevc, webp, heic - for in-game textures, cinematic videos, etc. With gamers playing often at 4k resolutions and now 8k becoming a possibility, the assets for the games will only take more and more space compared to when they only had to think about a max of 1080p.

Of course, higher compression will often also result in more CPU and GPU usage required but with today's mainstream graphics cards and CPUs, there *shouldn't* be an issue with that, right?
Posted on Reply
Add your own comment
May 12th, 2024 02:11 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts