Friday, April 21st 2023
Intel XeSS Provides 71% FPS Uplift in Cyberpunk 2077
CD Projekt RED, the developer of Cyberpunk 2077, has advertised including various super sampling technologies like NVIDIA DLSS, AMD FSR, and now Intel XeSS supersampling. With the inclusion of XeSS version 1.1, Intel's Arc Alchemist graphics cards can record a significant performance uplift. Thanks to the Intel game blog, we compare XeSS enabled versus XeSS disabled, measuring the ability to play Cyberpunk 2077 at 1080p Ultra settings with medium ray tracing enabled. The FPS comparison was conducted with Intel Arc A750 Limited Edition GPU, which was paired with Intel Core i9-13900K and 32 GB of RAM.
With XeSS off, the A750 GPU struggled and only reached 39 FPS. However, with XeSS set to performance, the number jumped to 67 FPS, making for a smooth user experience and gameplay. This is a 71% performance uplift, enabled by a new update in the game. Interestingly, Intel XeSS is computed on Arc's XMX Units, while NVIDIA and AMD compute their super sampling on shader units.
Source:
Intel
With XeSS off, the A750 GPU struggled and only reached 39 FPS. However, with XeSS set to performance, the number jumped to 67 FPS, making for a smooth user experience and gameplay. This is a 71% performance uplift, enabled by a new update in the game. Interestingly, Intel XeSS is computed on Arc's XMX Units, while NVIDIA and AMD compute their super sampling on shader units.
16 Comments on Intel XeSS Provides 71% FPS Uplift in Cyberpunk 2077
But seriously, hope they keep improving and persist in trying to become a third option in the market.
Your real issue here is that developers do not optimize their code well, but that issue isnt new and will never stop existing.
The uplift is not CPU dependant. The game is GPU limited. We dont need to test with multiple CPUs to see if it will change (it wont). If you want to know how the game will work with another CPU go look up a CPU scaling review, they are out there, that will answer your question. We dont need to do that for every GPU result. It's not "stupid" to avoid re doing testing to confirm something we already know.
So far it doesn't look like they are able to get to that level though, even with discrete. We'll see once they get Intel 4 rolling.