Friday, October 18th 2024
Intel Core Ultra "Arrow Lake" Desktop Processor De-lidded
Ahead of its October 23 release, PC enthusiast and Twitch streamer Madness727 released some of the first pictures of a de-lidded Core Ultra "Arrow Lake-S" desktop processor. There's no word on which processor model this is, but it shouldn't matter—all models being released this month are based on the same exact configuration of tiles of the "Arrow Lake-S," which means a Compute tile with an 8P+16E core CPU complex, a Graphics tile with 4 Xe cores, and the larger version of the breakout I/O tile that features an integrated Thunderbolt 4 controller.
Intel already released information on its Core Ultra "Arrow Lake-H" mobile processor that comes out in Q1-2025, which is shown featuring a physically smaller Compute tile that has a 6P+8E core CPU complex, a larger Graphics tile with 8 Xe cores, and a smaller breakout I/O tile. You can see where this is going for some of the cheaper Core Ultra 5 and Core Ultra 3 desktop processor models that release in Q1-2025. De-lidding is the process of removing the integrated heatspreader of a desktop processor to enable direct contact between the chip below, and the cooling solution. It is preferred by professional overclockers that use extreme cooling solutions.
Source:
Madness727 (Twitter)
Intel already released information on its Core Ultra "Arrow Lake-H" mobile processor that comes out in Q1-2025, which is shown featuring a physically smaller Compute tile that has a 6P+8E core CPU complex, a larger Graphics tile with 8 Xe cores, and a smaller breakout I/O tile. You can see where this is going for some of the cheaper Core Ultra 5 and Core Ultra 3 desktop processor models that release in Q1-2025. De-lidding is the process of removing the integrated heatspreader of a desktop processor to enable direct contact between the chip below, and the cooling solution. It is preferred by professional overclockers that use extreme cooling solutions.
27 Comments on Intel Core Ultra "Arrow Lake" Desktop Processor De-lidded
The bigger the die, the bigger the likelihood of failure. So rather than making one giant, super expensive, failure prone chip at 1.8 nm, you can make a bunch of smaller, cheaper dies at 1.8nm and then glue them to the other pieces made at 7/10nm on a more mature process that costs less.
As long as your interconnect is fast enough it's an amazing idea.
So until they crack how to make the PHY's and controller scale down again it probably more interesting to try and alleviate the tiny bit of extra latency with a sizeable L3
I just still don't like the e-core/p-core thing. I wish 1. Intel will release Bartlett Lake, and/or 2. AMD will implement a similar tile-based design on Zen 6.