Wednesday, October 9th 2019
Intel Mobility Xe GPUs to Feature Up to Twice the Performance of Previous iGPUs
Intel at the Intel Developer Conference 'IDC' 2019 in Tokyo revealed their performance projections for mobility Xe GPUs, which will supersede their current consumer-bound UHD620 graphics under the Gen 11 architecture. The company is being vocal in that they can achieve an up to 2x performance uplift over their previous generation - but that will likely only take place in specific scenarios, and not as a rule of thumb. Just looking at Intel's own performance comparison graphics goes to show that we're mostly looking at between 50% and 70% performance improvements in popular eSports titles, which are, really, representative of most of the gaming market nowadays.
The objective is to reach above 60 FPS in the most popular eSports titles, something that Gen 11 GPUs didn't manage with their overall IPC and dedicated die-area. We've known for some time that Intel's Xe (as in, exponential) architecture will feature hardware-based raytracing, and the architecture is being developed for scalability that goes all the way from iGPUs to HPC platforms.
Source:
WCCFTech
The objective is to reach above 60 FPS in the most popular eSports titles, something that Gen 11 GPUs didn't manage with their overall IPC and dedicated die-area. We've known for some time that Intel's Xe (as in, exponential) architecture will feature hardware-based raytracing, and the architecture is being developed for scalability that goes all the way from iGPUs to HPC platforms.
21 Comments on Intel Mobility Xe GPUs to Feature Up to Twice the Performance of Previous iGPUs
But uhh.... results need to speak for themselves, so we wait patiently.
Oh, and if these iGPUs that will still inevitably struggle with low end games have RT hardware in them that means they are still really out of touch with what you are supposed to do with a low power mobile GPU.
If anyone thinks desktop is gonna fare much better...
A little less talk and a lot more action Intel.
I know userBenchmark are questionable, but this comparison does have a FPS number for CS:GO:
UHD 620: 35 fps
RX vega 11: 76 fps
So the potential new intel mobile GPU will struggle to beat a 2 year old AMD integrated GPU.
Yes the Vega 11 can be had in a mobile chip, both the Ryzen 7 2800H (35W) and 3780U (15W).
If this is the best Intel can muster I do not think they will challenge Nvidia for the performance crown any time soon.
Having seen that little 8mb beauty hold its own against the big players was a pleasure, not to mention the beautifully stable drivers it had for the time.
So here is hoping that people with more of a budget have more choice and better prices in the latter half of 2020.
That comparison clearly states it's 10th gen Iris Plus vs 8th gen UHD 620, so that's Gen11 vs Gen9.5
RTX 2080 Super: texture fill rate ~320GT/s.
GTX 1070: texture fill rate ~180GT/s.
TPU's own testing show the 1070 to sport ~55-60% the performance of the 2080 Super, so the scaling isn't 1:1 (the 2080 Super doesn't have exactly twice the 1070's fillrate), but we could be looking at something 75-80% faster.