Tuesday, December 12th 2023

Sony PlayStation 5 Pro Packs an Updated RDNA3 GPU with 60 CU

Sony is developing the PlayStation 5 Pro console that targets higher refresh-rate gaming at 4K Ultra HD, or higher in-game eye-candy, given its faster hardware. Details about the console are few and far between, given its late-2024 tentative release, but by now the company would have co-developed its semi-custom SoC, so it could spend the next year extensively testing and optimizing it, before mass production in the 2-3 quarters leading up to the launch. Kepler_L2 and Tom Henderson on Twitter are fairly reliable sources for PlayStation hardware leaks, and piecing their recent posts together, VideoCardz compiled the most probable specs of the SoC at the heart of the PlayStation 5 Pro.

The semi-custom SoC powering the PlayStation 5 Pro is co-developed by Sony Computer Entertainment (SCE) and AMD; and is codenamed "Viola." The monolithic chip is built on the TSMC N4P foundry node (4 nm EUV), which is a big upgrade from the 7 nm DUV node on which the "Oberon" SoC powering the original PlayStation 5, and 6 nm DUV node powering the "Oberon Plus" SoC of the refreshed PS5, are based on. Sony is leaving the CPU component largely untouched, it is an 8-core/16-thread unit based on the "Zen 2" microarchitecture, spread across two 4-core CCXs. The CPU has a maximum boost frequency of 4.40 GHz, dialed up from the 3.50 GHz maximum boost of "Oberon." The iGPU is where all the magic happens.
The iGPU is based on the latest RDNA 3 graphics architecture, which is a step up from the RDNA 2 powering "Oberon." It has 30 workgroup processors (WGPs), which amount to 60 compute units, or 3,840 stream processors, 120 AI accelerators, and 60 Ray accelerators. In comparison, Oberon's iGPU is based on RDNA 2, and has just 18 WGPs (36 CU, or 2,304 stream processors). The memory sub-system gets an upgrade, too. It is 16 GB in size, just like the original PS5, but with its memory clock slightly bumped up to 18 Gbps (vs 14 Gbps), resulting in 576 GB/s bandwidth. This memory uses a unified memory architecture, and is shared between the CPU (main memory), and iGPU (graphics memory).

The picture above is fan-art by Technizo Concept, Sony hasn't finalized a production design. The company is allegedly targeting a November 2024 launch for the PlayStation 5 Pro.
Sources: Tom Henderson (Twitter), Kepler L2 (Twtitter), VideoCardz
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101 Comments on Sony PlayStation 5 Pro Packs an Updated RDNA3 GPU with 60 CU

#26
Daven
DimitrimanWell, in a world abused by 1000-2000 dollar discrete GPU's from Nvidia, I don't mind a $600 "gaming system" that is a full build and has a 60CU GPU in it. Consoles are still a good check on PC greed.
The reason for some of the price difference is volume for a standardize build. I believe its cheaper per unit for AMD to make the same 100 million Xbox/PS SoCs than a few thousand of a certain discrete GPU SKU. We DIYers are closer to a hobbyest market where we suffer higher prices due to specialized hardware.
Posted on Reply
#27
Chrispy_
fancucker7800XT-level for a minimum period of 4 years, right around RDN4/NV 5000 series, based on an RDNA3 GPU that make single digit incremental progress on its predecessor, gimped by power requirements and targeting an ambitious 4K30.
What's the problem with that? It's around twice the performance of the original PS5's GPU and honestly, that's a big enough step up that it'll make a difference and should handle 4K30 with ease for those four years.

This isn't a PS6 - it's just a premium variant of the PS5 running the same games as the PS5 at better framerates/details. The main advantage is that performance/Watt compared to RDNA2 is significantly better, and for Sony, the power limitations are the primary bottleneck to performance as they don't want a hot and noisy console with more expensive VRMs and power supply. Regardless of what you think about RDNA2 vs RDNA3 in terms of IPC, TSMC N7 to N4P is a massive upgrade.
TechLurkerSome other rumors claim that they might bump down the cost of the PS5S by 50 or so and then put the PS5Pro at the existing 500~ price point.
I'd love that to be true but it's unlikely since Sony have effectively won the console war this generation and have no incentive (yet) to compete aggressively on price.

The Pro is likely to come with a premium, and whilst they may discount the base model slightly to widen the gap between it and the pro, there's no way they're going to stop selling the regular PS5 at a price people are clearly willing to pay - it is already outselling the competition nearly 2:1 at its asking price (or even above its asking price in several regions) and this is just how capitalism works.

I am just guessing now but the regular PS5 will possibly get the $50 price cut, or bundles with "$50 value" extras now included by default, but the PS5Pro is going to be $600 minimum, and I wouldn't be surprised to see it on sale for $699 or $749. This is a market where of the 40+ million consoles already sold, maybe 5-10 million of those buyers willingly paid scalper prices of $1000 or more during the pandemic.

Sony has the marketshare advantage now, so it doesn't need to make loss-leader products, nor does it need to be charitable. What it needs is to fulfil the obligations to its shareholders and that is, unfortunately, the ugly truth.
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#28
Makaveli
Chrispy_Wow, 7800XT-level in a console is impressive.

I'm just curious what the PS5Pro is going to cost, with the 7800XT comfortably retailing for $500 by itself still. We know consoles are subsidised but that's a pretty big step up from the PS5...
Sony will be buying these in massive volume and will be getting a good discount from AMD. That $500 retail cost already has retailer markup in it plus other things sony won't be paying.

Pro model should see a nice bump in price but it won't be too large.
Posted on Reply
#29
Assimilator
AnarchoPrimitivIt'd certainly be easy to argue that the majority of the PC community wants an Nvidia monopoly, in fact it seems difficult to argue otherwise when the respective purchases certainly support this argument....ANY online venue where individuals from the community are interacting whether that be something akin to TPU or the comments section on a youtube video, will provide near infinite examples of individuals actively cheering for an Nvidia monopoly, whether explicitly or implicitly by cheering for everything that would result in such an outcome....heck, the comments section at WCCFTech is basically 97% comprised of this.
This is rich coming from an AMD fanboy.
DimitrimanWell, in a world abused by 1000-2000 dollar discrete GPU's from Nvidia, I don't mind a $600 "gaming system" that is a full build and has a 60CU GPU in it. Consoles are still a good check on PC greed.
Yeah, because AMD is just giving their GPUs out for free :rolleyes:
Posted on Reply
#30
Vayra86
AnarchoPrimitivHow so? The whole point of a console is to be able to play games at a decent enough graphical fidelity and to do so while being substantially cheaper than a PC with similar gaming performance....and both PS5 and Xbox Series X have accomplished that.
There you have it, the console's last bastion in unique selling points.

At a price, I might add. Penny wise pound stupid comes to mind - games are more expensive, you are effectively subbed to a service on top of the purchase price and backwards compatibility isn't really there.
If you game longer than 5 years, better off getting a PC. Even today, even with key sellers not as competitive as they used to be... you can game so much more for your money on the PC. Even if you just, only, consider the fact you have modding - that already represents the value of perhaps a year's worth of game purchases on its own. Content you already bought, gets double or better replay value just like that. For free. Or perhaps a small donation. It also contrasts nicely with paying 5,99 for a weapon skin, people do get that reality check for sure.
KLMRIt is not, it has always been:


Like live services and game passes.
Well put :)
Ironically most things the majority falls for, are most definitely not 'the best things'. They're the easiest things. And then there's peer pressure. Mainstream inherently says: do what the crowd does. That's a goal all of its own. Remember the South Park Xbox vs PS episode - that in a nutshell.
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#31
redeye
hopefully it will be the same price in Canada as the launch price was (770c$) the disc is now 650c$, digital for 580c$.
the ps5pro might be digital only at 770. depending on the extra cost of the apu. i don’t need the disc drive.
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#32
Vayra86
AnarchoPrimitivIt'd certainly be easy to argue that the majority of the PC community wants an Nvidia monopoly, in fact it seems difficult to argue otherwise when the respective purchases certainly support this argument....ANY online venue where individuals from the community are interacting whether that be something akin to TPU or the comments section on a youtube video, will provide near infinite examples of individuals actively cheering for an Nvidia monopoly, whether explicitly or implicitly by cheering for everything that would result in such an outcome....heck, the comments section at WCCFTech is basically 97% comprised of this.
But the vast majority yappin on the internet is just utter waste bin material, unfortunately, you don't smell that from a comment. Sweaty 12 year olds don't have a perspective we need to consider, but we do, somehow.

We're now talking about people talking shit on clickbait sites. As if that's not a given. Don't go there, honestly. Waste of time, much like most things on social media. The gutter of communication, I'll leave the rats to their favorite biome tyvm.

This is honestly one of the biggest issues we face today. Everyone's taken far too seriously, but the majority is just trolling for good fun within tiny minds.
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#33
TheoneandonlyMrK
Vayra86But the vast majority yappin on the internet is just utter waste bin material, unfortunately, you don't smell that from a comment. Sweaty 12 year olds don't have a perspective we need to consider, but we do, somehow.

We're now talking about people talking shit on clickbait sites. As if that's not a given. Don't go there, honestly. Waste of time, much like most things on social media. The gutter of communication, I'll leave the rats to their favorite biome tyvm.

This is honestly one of the biggest issues we face today. Everyone's taken far too seriously, but the majority is just trolling for good fun within tiny minds.
As a OEM(small custom builder for hire) those sweaty 12 year olds now name the GPU upgrade they want because Nvidia's heard of sheep bleated the same shit to death(Drivers , rays ,dlss oh my).

Now , This year 4 12 year olds pointed at 4090S to me, I then advised and looked at they're parents, and they end up with a 3060.

Not a win for PCMR or those kids, just Nvidia wins.

OT I think those who don't use a Ps5 can't fathom it out.

As seen here.

Consoles always have one thing pc will NEVER have, easy, accessible gaming fun.

And exclusives , nothing pc touches Granturismo IMHO.
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#34
sethmatrix7
If this actually comes in at $499 or even $599 it will be another nail in the coffin for pc gaming. The reasons for the average gamer to purchase a similar gaming pc to this for 2-3 times the price are few and far between.
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#35
Vayra86
TheoneandonlyMrKAs a OEM(small custom builder for hire) those sweaty 12 year olds now name the GPU upgrade they want because Nvidia's heard of sheep bleated the same shit to death(Drivers , rays ,dlss oh my).

Now , This year 4 12 year olds pointed at 4090S to me, I then advised and looked at they're parents, and they end up with a 3060.

Not a win for PCMR or those kids, just Nvidia wins.

OT I think those who don't use a Ps5 can't fathom it out.

As seen here.

Consoles always have one thing pc will NEVER have, easy, accessible gaming fun.

And exclusives , nothing pc touches Granturismo IMHO.
Progress is slow, but look at Steam Deck. It proves the PC is as much a console as the rest of them.

All it requires is a tiny bit of TLC. And Nvidia is really just a player in one segment: that of ye olde PC. Pushing the envelope there, too. The youngsters on consoles, they're buying AMD, and they play the same games.

That's gonna give sooner or later, we're seeing them blend together as we speak, I think platform independent game sales are a thing soon. The exclusivity is also starkly reduced over the years, as are the amount of strong first party titles on consoles.

MS pushed this idea already for years, they wanted a device independent OS even. The only one who really cares about a specific device here is Sony. And Nintendo - but that company has its own niche.
Posted on Reply
#36
dyonoctis
Vayra86It is for another topic I agree, but consider how much this is a matter of perspective. Consoles always thrived on having one or more unique selling points. Where are they? I don't see them anymore, besides 'plug and play'... which is an outright lie, because you're downloading and updating just the same.

Just a sticker with PS5 and only disadvantages connected to it won't fly. But consoles are rapidly moving in that direction, in fact they've already arrived there, most people just fail to realize it.
"normies" still very much enjoy having a small portable laptop or even just a tablet for their daily computing needs. If you talk with console-only players, you'll realize that PC gaming is something fairly obscure to them. Unless they are into competitive games or MMO, you'll still find a fair share of people who don't make a distinction between the PC in the public library and a proper gaming PC. PC gaming just sounds weird to them: "Why would you not buy something that was expressively designed for gaming ?" (they don't know and don't care about what's inside the console).

The biggest reason for that is the fact that PC gaming hardware companies are fairly absent from mainstream gaming events. Sure they had stands at E3...but they don't gather attention like a conference from a big publisher/console maker would. Since there's no real marketing about PC gaming as a whole, normies will just keep gravitating towards consoles that spend a lot of money on marketing. Like they say: you can have a good product and still fail if you don't know how to sell it
Posted on Reply
#37
Vayra86
dyonoctis"normies" still very much enjoy having a small portable laptop or even just a tablet for their daily computing needs. If you talk with console-only players, you'll realize that PC gaming is something fairly obscure to them. Unless they are into competitive games or MMO, you'll still find a fair share of people who don't make a distinction between the PC in the public library and a proper gaming PC. PC gaming just sounds weird to them: "Why would you not buy something that was expressively designed for gaming ?" (they don't know and don't care about what's inside the console).

The biggest reason for that is the fact that PC gaming hardware companies are fairly absent from mainstream gaming events. Sure they had stands at E3...but they don't gather attention like a conference from a big publisher/console maker would. Since there's no real marketing about PC gaming as a whole, normies will just keep gravitating towards consoles that spend a lot of money on marketing. Like they say: you can have a good product and still fail if you don't know how to sell it
Totally agreed. I have a buddy or two quite like that. Its really 75% not knowing and not being used to it, and then they play something in co op and realize its actually the same, especially when I point them towards the possibility of plugging in their PS controller as well :)
Posted on Reply
#38
TheoneandonlyMrK
Vayra86Progress is slow, but look at Steam Deck. It proves the PC is as much a console as the rest of them.

All it requires is a tiny bit of TLC. And Nvidia is really just a player in one segment: that of ye olde PC. Pushing the envelope there, too. The youngsters on consoles, they're buying AMD, and they play the same games.

That's gonna give sooner or later, we're seeing them blend together as we speak, I think platform independent game sales are a thing soon. The exclusivity is also starkly reduced over the years, as are the amount of strong first party titles on consoles.

MS pushed this idea already for years, they wanted a device independent OS even. The only one who really cares about a specific device here is Sony. And Nintendo - but that company has its own niche.
No one is breaking Nintendos Niche in the next ten years and IMHO Sony is the same.

If anything ms is pushing for more console exclusive games for Xbox.

And I have a SD, Ps5 and PC's they're all different beasts and your point of SD being the pc console STILL had the point, quite rightly that steam OS is leaning towards a console not a pc experience.

As a user it has it's limits, like a Ps5.


I count the death of consoles talk much like I listened to the death of PCMR talk cos mobiles.

Yeah yeah I doubt it.
Posted on Reply
#39
Vayra86
TheoneandonlyMrKNo one is breaking Nintendos Niche in the next ten years and IMHO Sony is the same.

If anything ms is pushing for more console exclusive games for Xbox.

And I have a SD, Ps5 and PC's they're all different beasts and your point of SD being the pc console STILL had the point, quite rightly that steam OS is leaning towards a console not a pc experience.

As a user it has it's limits, like a Ps5.


I count the death of consoles talk much like I listened to the death of PCMR talk cos mobiles.

Yeah yeah I doubt it.
Oh no consoles won't die! I never said/meant that. I said the consoles are going to be PCs, effectively, and that they already are for a large part, and that they effectively enlarge and support PC gaming, not destroy it. The PC is simply the mothership, supporting any number of drones. You spoke of mobile... nuff said. Even mobile aspires to bring more PC-quality level gaming. Gacha games only get you so far, right.

All your base are belong to us muahaha
Posted on Reply
#40
TheoneandonlyMrK
Vayra86Oh no consoles won't die! I never said/meant that. I said the consoles are going to be PCs, effectively, and that they already are for a large part, and that they effectively enlarge and support PC gaming, not destroy it. The PC is simply the mothership, supporting any number of drones. You spoke of mobile... nuff said. Even mobile aspires to bring more PC-quality level gaming. Gacha games only get you so far, right.

All your base are belong to us muahaha
I don't think the merge is that near and given the cost of pc parts I might need a cheaper way to play in retirement , we all might if Nvidia's fanbois get there way.

Imagine a 6060 costing 4080 money because that's what those fanbois are going to get if they get there way, ironically.

Anyway I am tempted by a pro , again:p.
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#41
Easo
If nothing else then console lifecycles have shortened for sure and that means spending money more often. On the other hand - 10 years of X360 and PS3 was probably not great for game development...
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#43
Arkz
Main problem with these are always the same. Old games are still limited. They hardly ever patch the existing games, so that game you love that's capped at 4k30 or 1280p60, is still stuck there. The few games that let you uncap the framerate will get help, this is all assuming they include a boost mode like they did on PS4 Pro. It could just be that if a game isn't Pro enhanced then it downclocks the machine to standard PS5 power.

Look at GTA5, biggest game on the planet and they never did a PS4 Pro or Xbox One X patch to bump up the resolution.
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#44
Naito
Xbox is going to become even more irrelevant...
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#46
HairyLobsters
Just what consoles need, more fragmentation.
NaitoXbox is going to become even more irrelevant...
Game pass is a big selling point
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#48
GreiverBlade
while being a "PC GAMING" only kind of guy (although i liked my Xbox from OG to 360 for the exclusives, and if retro compatibility was not so fickle i would like to have a XBoneSX to play the exclusives i still kept out of sentimental feeling ... might try to find a second hand X360 just for Magna Carta II and Lost Odyssey tho) i find that very impressive ...

and i am also glad i upgraded my rig ... i wouldn't want to have it specced lower than that PS5 Pro :laugh:
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#49
Guwapo77
The Quim ReaperConsoles used to be packed with interesting bespoke hardware that would outperform a top end PC for a year or two after release.

Now they're just Small form factor PCs in a fancy case using slightly tweaked, cost reduced PC tech.
I think we had one generation of that...the PS3 era. Which other console was stronger than PCs?
Posted on Reply
#50
Sonicjms
The Quim ReaperConsoles used to be packed with interesting bespoke hardware that would outperform a top end PC for a year or two after release.
Was that ever really true besides maybe for the 7th gen? The NES, SNES, even N64 did not have the performance of PCs of their time (much less the storage for game size), which makes sense considering that especially the NES and SNES were way way cheaper than a PC at the time. Idk about 6th gen consoles but I'm pretty sure the Xbox while it had good specs for its price wasn't outperforming a good pc from the same year.
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