Friday, December 13th 2024
The Witcher IV Gets New Trailer at The Game Awards, Pre-Rendered on Unannounced NVIDIA RTX GPU
CD Projekt RED pulled out a rabbit out of its hat, revealing the first trailer for the upcoming The Witcher IV title. The new trailer is pre-rendered in a custom build of Unreal Engine 5, which CD Projekt RED is now using instead of its own in-house engine, as announced earlier. More interestingly, it is pre-rendered on an "unannounced NVIDIA GeForce RTX GPU." CD Projekt RED teamed up with Platige Image, who were responsible for intro cinematics in the previous Witcher games.
The trailer, which is almost six minutes long, follows Ciri, which confirms earlier rumors that the game might focus on Ciri as the main character. As detailed by CD Projekt RED, the trailer shows Ciri's new abilities and tools, as well as a small part of the story, a witcher contract set in a remote village. CD Projekt RED is promising that The Witcher IV will be "the most immersive and ambitious open-world Witcher game to date."
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The Witcher IV
The trailer, which is almost six minutes long, follows Ciri, which confirms earlier rumors that the game might focus on Ciri as the main character. As detailed by CD Projekt RED, the trailer shows Ciri's new abilities and tools, as well as a small part of the story, a witcher contract set in a remote village. CD Projekt RED is promising that The Witcher IV will be "the most immersive and ambitious open-world Witcher game to date."
In the nearly six-minute trailer, viewers were introduced to Ciri, the adopted daughter of Geralt of Rivia, as she takes on a witcher contract in a remote village that has been terrorized for generations by a fearsome monster demanding human sacrifices. Framed as a short, self-contained Witcher story, the trailer showcases Ciri's new abilities and tools, including a chain and advanced magic powers.
At the heart of the trailer is Ciri's perspective as an outsider to the village. As the villagers say goodbye to one of their own - a young girl they are preparing for a traditional ritual sacrifice - Ciri chooses to intervene. Aiming to slay the beast and save the girl at the same time, Ciri finds herself at odds with the prejudices and superstitions of the people she tries to protect, leading her to confront a painful witcher lesson: that monsters come in all forms.
59 Comments on The Witcher IV Gets New Trailer at The Game Awards, Pre-Rendered on Unannounced NVIDIA RTX GPU
Yeah I'm checked out. They got CDPR. It's gonna be the perf requirements of CP77 but with none of the technically impressive visuals. It'll look like the last 5 UE5 games, which is, to say, a blurry TAA-riddled mess, and make my 3060 explode if I try anything above the Medium preset with DLSS Quality.
Apart from that... very Witchery trailer. That is really all I can say. It could have been the teaser for the next season, too lol Yes, they are, the first one was enough to get us going lol
I honestly can't fault the trailer for anything. It is what we've come to expect. Ciri being a Witcher is, okay, but she was already training for it wasn't she. Not entirely unexpected imho. TW3 revolves around her as much as Geralt. Perhaps that's the thing though, you do kinda get into Geralt's skin when you play this stuff right. Its a big change of scenery nonetheless, I can see why some people have trouble adjusting. Its a bit like if you were to change the protagonist of Mario Bros. into Peach, and then still call it Mario Bros.
But adjust or don't, its happening anyway :P What is decidedly not slop to you in gaming around this time? I'm curious. Or is everything shit